private void OnBallHitCrystal(BallHitCrystalSignal signal) { signal.Crystal.GetComponent <Crystal>().Take(); spawner.DespawnCrystal(signal.Crystal); }
private void OnBallHitCrystal(BallHitCrystalSignal signal) { Stat.AddScore(PlayerStat.ScoreForCrystal); audioPlayer.Play(audioSettings.BallHitCrystalSound, audioSettings.BallHitCrystalVolume); }