예제 #1
0
 public override void LoadValues()
 {
     _ChargeSound.dispose();
     _ChargeSound      = Game.Current.GetSound("CannonCharge.wav", 0);
     _Base.Rotation    = _BaseRotationSaved;
     RotationTarget    = _RotationTargetSaved;
     _IsRotationTarget = _IsRotationTargetSaved;
     base.LoadValues();
     OnScaleChanged();
     _Load = null;
     _Smoke.Stop();
 }
예제 #2
0
 public override void LoadValues()
 {
     _Arrows.Stop();
     _RedArrows.Stop();
     base.LoadValues();
 }
 public override void LoadValues()
 {
     base.LoadValues();
     _StarStorm.Stop();
 }