public void IList() { FloatVector a = new FloatVector(new float[4]{0,1,2,3}); Assert.AreEqual(a.IsFixedSize,false); Assert.AreEqual(a.IsReadOnly,false); a.Add(4.0f); Assert.AreEqual(a.Length,5); Assert.AreEqual(a[4],4); Assert.AreEqual(a.Contains(4.0f),true); a.Insert(1,5.0f); Assert.AreEqual(a.Length,6); Assert.AreEqual(a.Contains(5.0f),true); Assert.AreEqual(a[0],0); Assert.AreEqual(a[1],5); Assert.AreEqual(a[2],1); Assert.AreEqual(a[3],2); Assert.AreEqual(a[4],3); Assert.AreEqual(a[5],4); a.Remove(5.0f); Assert.AreEqual(a.Length,5); Assert.AreEqual(a.Contains(5.0f),false); Assert.AreEqual(a[0],0); Assert.AreEqual(a[1],1); Assert.AreEqual(a[2],2); Assert.AreEqual(a[3],3); Assert.AreEqual(a[4],4); a.RemoveAt(2); Assert.AreEqual(a.Length,4); Assert.AreEqual(a.Contains(2.0f),false); Assert.AreEqual(a[0],0); Assert.AreEqual(a[1],1); Assert.AreEqual(a[2],3); Assert.AreEqual(a[3],4); }
public void Add() { FloatVector a = new FloatVector(new float[4]{0,1,2,3}); FloatVector b = new FloatVector(new float[4]{4,5,6,7}); FloatVector c = new FloatVector(a.Length); FloatVector d = new FloatVector(b.Length); c = a+b; d = FloatVector.Add(a,b); Assert.AreEqual(c[0],a[0]+b[0]); Assert.AreEqual(c[1],a[1]+b[1]); Assert.AreEqual(c[2],a[2]+b[2]); Assert.AreEqual(c[3],a[3]+b[3]); Assert.AreEqual(d[0],c[0]); Assert.AreEqual(d[1],c[1]); Assert.AreEqual(d[2],c[2]); Assert.AreEqual(d[3],c[3]); a.Add(b); Assert.AreEqual(c[0],a[0]); Assert.AreEqual(c[1],a[1]); Assert.AreEqual(c[2],a[2]); Assert.AreEqual(c[3],a[3]); }