protected StaveGroup CreateEmptyStaveGroup() { var group = new StaveGroup(); group.Layout = this; var isFirstTrack = true; for (var i = 0; i < Renderer.Tracks.Length; i++) { var track = Renderer.Tracks[i]; for (var j = 0; j < Renderer.Settings.Staves.Count; j++) { var s = Renderer.Settings.Staves[j]; if (Environment.StaveFactories.ContainsKey(s.Id)) { var factory = Environment.StaveFactories[s.Id](this); if (factory.CanCreate(track) && (isFirstTrack || !factory.HideOnMultiTrack)) { group.AddStave(track, new Stave(s.Id, factory, s.AdditionalSettings)); } } } isFirstTrack = false; } return group; }
protected StaveGroup CreateEmptyStaveGroup() { var group = new StaveGroup(); group.Layout = this; var isFirstTrack = true; for (var trackIndex = 0; trackIndex < Renderer.Tracks.Length; trackIndex++) { var track = Renderer.Tracks[trackIndex]; for (int staveIndex = 0; staveIndex < track.Staves.Count; staveIndex++) { for (var renderStaveIndex = 0; renderStaveIndex < Renderer.Settings.Staves.Count; renderStaveIndex++) { var s = Renderer.Settings.Staves[renderStaveIndex]; if (Environment.StaveFactories.ContainsKey(s.Id)) { var factory = Environment.StaveFactories[s.Id](this); if (factory.CanCreate(track) && (isFirstTrack || !factory.HideOnMultiTrack) && (staveIndex == 0 || !factory.HideOnMultiTrack)) { group.AddStave(track, new Staff(track.Staves[staveIndex], s.Id, factory, s.AdditionalSettings)); } } } } isFirstTrack = false; } return group; }