public override void DoLayout() { // create glyphs if (!Container.Beat.IsRest) { // // Note numbers NoteNumbers = new TabNoteChordGlyph(0, 0, Container.Beat.GraceType != GraceType.None); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; NoteLoop(CreateNoteGlyph); AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar && !NoteNumbers.BeatEffects.ContainsKey("Whammy")) { NoteNumbers.BeatEffects["Whammy"] = new WhammyBarGlyph(Container.Beat, Container); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(5 * Scale, 0, Container.Beat.TremoloSpeed.Value); } } else { RestGlyph = new TabRestGlyph(); RestGlyph.Beat = Container.Beat; RestGlyph.BeamingHelper = BeamingHelper; AddGlyph(RestGlyph); } // left to right layout if (Glyphs == null) { return; } var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; }
public override void DoLayout() { // create glyphs if (!Container.Beat.IsRest) { // // Note numbers NoteNumbers = new TabNoteChordGlyph(0, 0, Container.Beat.GraceType != GraceType.None); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; NoteLoop(CreateNoteGlyph); AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar && !NoteNumbers.BeatEffects.ContainsKey("Whammy")) { NoteNumbers.BeatEffects["Whammy"] = new WhammyBarGlyph(Container.Beat, Container); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(0, 0, Container.Beat.TremoloSpeed.Value); } } // left to right layout if (Glyphs == null) return; var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; }
public override void DoLayout() { // create glyphs if (!Container.Beat.IsRest) { // // Note numbers NoteNumbers = new TabNoteChordGlyph(0, 0, Container.Beat.GraceType != GraceType.None); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; foreach (var note in Container.Beat.Notes) { CreateNoteGlyph(note); } AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar && !NoteNumbers.BeatEffects.ContainsKey("Whammy")) { NoteNumbers.BeatEffects["Whammy"] = new WhammyBarGlyph(Container.Beat, Container); var whammyValueHeight = (WhammyBarGlyph.WhammyMaxOffset * Scale) / Beat.WhammyBarMaxValue; var whammyHeight = Container.Beat.MaxWhammyPoint.Value * whammyValueHeight; Renderer.RegisterOverflowTop(whammyHeight); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { int offset = 0; var speed = Container.Beat.TremoloSpeed.Value; switch (speed) { case Duration.ThirtySecond: offset = 10; break; case Duration.Sixteenth: offset = 5; break; case Duration.Eighth: offset = 0; break; } NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(5 * Scale, offset * Scale, Container.Beat.TremoloSpeed.Value); } } else { RestGlyph = new TabRestGlyph(); RestGlyph.Beat = Container.Beat; RestGlyph.BeamingHelper = BeamingHelper; AddGlyph(RestGlyph); } // left to right layout if (Glyphs == null) { return; } var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; }
public override void DoLayout() { // create glyphs if (!Container.Beat.IsRest) { // // Note numbers NoteNumbers = new TabNoteChordGlyph(0, 0, Container.Beat.GraceType != GraceType.None); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; foreach (var note in Container.Beat.Notes) { CreateNoteGlyph(note); } AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar && !NoteNumbers.BeatEffects.ContainsKey("Whammy")) { NoteNumbers.BeatEffects["Whammy"] = new WhammyBarGlyph(Container.Beat, Container); var whammyValueHeight = (WhammyBarGlyph.WhammyMaxOffset*Scale)/Beat.WhammyBarMaxValue; var whammyHeight = Container.Beat.MaxWhammyPoint.Value * whammyValueHeight; Renderer.RegisterOverflowTop(whammyHeight); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { int offset = 0; var speed = Container.Beat.TremoloSpeed.Value; switch (speed) { case Duration.ThirtySecond: offset = 10; break; case Duration.Sixteenth: offset = 5; break; case Duration.Eighth: offset = 0; break; } NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(5 * Scale, offset * Scale, Container.Beat.TremoloSpeed.Value); } } else { RestGlyph = new TabRestGlyph(); RestGlyph.Beat = Container.Beat; RestGlyph.BeamingHelper = BeamingHelper; AddGlyph(RestGlyph); } // left to right layout if (Glyphs == null) return; var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; }
public override void DoLayout() { var tabRenderer = (TabBarRenderer)Renderer; if (!Container.Beat.IsRest) { // // Note numbers NoteNumbers = new TabNoteChordGlyph(0, 0, Container.Beat.GraceType != GraceType.None); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; foreach (var note in Container.Beat.Notes) { CreateNoteGlyph(note); } AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar && !NoteNumbers.BeatEffects.ContainsKey("Whammy")) { NoteNumbers.BeatEffects["Whammy"] = new WhammyBarGlyph(Container.Beat, Container); var whammyValueHeight = (WhammyBarGlyph.WhammyMaxOffset * Scale) / Beat.WhammyBarMaxValue; var whammyHeight = Container.Beat.MaxWhammyPoint.Value * whammyValueHeight; Renderer.RegisterOverflowTop(whammyHeight); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { int offset = 0; var speed = Container.Beat.TremoloSpeed.Value; switch (speed) { case Duration.ThirtySecond: offset = 10; break; case Duration.Sixteenth: offset = 5; break; case Duration.Eighth: offset = 0; break; } NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(5 * Scale, offset * Scale, Container.Beat.TremoloSpeed.Value); } // // Note dots // if (Container.Beat.Dots > 0 && tabRenderer.RenderRhythm) { AddGlyph(new SpacingGlyph(0, 0, 5 * Scale)); for (var i = 0; i < Container.Beat.Dots; i++) { AddGlyph(new CircleGlyph(0, tabRenderer.LineOffset * tabRenderer.Bar.Staff.Track.Tuning.Length + tabRenderer.RhythmHeight, 1.5f * Scale)); } } } else { var dotLine = 0f; var line = 0f; var offset = 0; switch (Container.Beat.Duration) { case Duration.QuadrupleWhole: line = 3; dotLine = 2; break; case Duration.DoubleWhole: line = 3; dotLine = 2; break; case Duration.Whole: line = 2; dotLine = 2; break; case Duration.Half: line = 3; dotLine = 3; break; case Duration.Quarter: line = 3; dotLine = 2.5f; break; case Duration.Eighth: line = 2; dotLine = 2.5f; offset = 5; break; case Duration.Sixteenth: line = 2; dotLine = 2.5f; offset = 5; break; case Duration.ThirtySecond: line = 3; dotLine = 2.5f; break; case Duration.SixtyFourth: line = 3; dotLine = 2.5f; break; case Duration.OneHundredTwentyEighth: line = 3; dotLine = 2.5f; break; case Duration.TwoHundredFiftySixth: line = 3; dotLine = 2.5f; break; } var y = tabRenderer.GetTabY(line, offset); RestGlyph = new TabRestGlyph(0, y, tabRenderer.ShowRests, Container.Beat.Duration); RestGlyph.Beat = Container.Beat; RestGlyph.BeamingHelper = BeamingHelper; AddGlyph(RestGlyph); // // Note dots // if (Container.Beat.Dots > 0 && tabRenderer.ShowRests) { AddGlyph(new SpacingGlyph(0, 0, 5 * Scale)); for (var i = 0; i < Container.Beat.Dots; i++) { AddGlyph(new CircleGlyph(0, y, 1.5f * Scale)); } } } // left to right layout if (Glyphs == null) { return; } var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; }
public override void DoLayout() { var tabRenderer = (TabBarRenderer)Renderer; if (!Container.Beat.IsRest) { // // Note numbers var isGrace = Renderer.Settings.SmallGraceTabNotes && Container.Beat.GraceType != GraceType.None; NoteNumbers = new TabNoteChordGlyph(0, 0, isGrace); NoteNumbers.Beat = Container.Beat; NoteNumbers.BeamingHelper = BeamingHelper; foreach (var note in Container.Beat.Notes) { if (note.IsVisible) { CreateNoteGlyph(note); } } AddGlyph(NoteNumbers); // // Whammy Bar if (Container.Beat.HasWhammyBar) { var whammy = new TabWhammyBarGlyph(Container.Beat); whammy.Renderer = Renderer; whammy.DoLayout(); Container.Ties.Add(whammy); } // // Tremolo Picking if (Container.Beat.IsTremolo && !NoteNumbers.BeatEffects.ContainsKey("Tremolo")) { int offset = 0; var speed = Container.Beat.TremoloSpeed.Value; switch (speed) { case Duration.ThirtySecond: offset = 10; break; case Duration.Sixteenth: offset = 5; break; case Duration.Eighth: offset = 0; break; } NoteNumbers.BeatEffects["Tremolo"] = new TremoloPickingGlyph(5 * Scale, offset * Scale, Container.Beat.TremoloSpeed.Value); } // // Note dots // if (Container.Beat.Dots > 0 && tabRenderer.RenderRhythm) { AddGlyph(new SpacingGlyph(0, 0, 5 * Scale)); for (var i = 0; i < Container.Beat.Dots; i++) { AddGlyph(new CircleGlyph(0, tabRenderer.LineOffset * tabRenderer.Bar.Staff.Tuning.Length + tabRenderer.RhythmHeight, 1.5f * Scale)); } } } else { var line = 0f; var offset = 0; switch (Container.Beat.Duration) { case Duration.QuadrupleWhole: line = 3; break; case Duration.DoubleWhole: line = 3; break; case Duration.Whole: line = 2; break; case Duration.Half: line = 3; break; case Duration.Quarter: line = 3; break; case Duration.Eighth: line = 2; offset = 5; break; case Duration.Sixteenth: line = 2; offset = 5; break; case Duration.ThirtySecond: line = 3; break; case Duration.SixtyFourth: line = 3; break; case Duration.OneHundredTwentyEighth: line = 3; break; case Duration.TwoHundredFiftySixth: line = 3; break; } var y = tabRenderer.GetTabY(line, offset); RestGlyph = new TabRestGlyph(0, y, tabRenderer.ShowRests, Container.Beat.Duration); RestGlyph.Beat = Container.Beat; RestGlyph.BeamingHelper = BeamingHelper; AddGlyph(RestGlyph); // // Note dots // if (Container.Beat.Dots > 0 && tabRenderer.ShowRests) { AddGlyph(new SpacingGlyph(0, 0, 5 * Scale)); for (var i = 0; i < Container.Beat.Dots; i++) { AddGlyph(new CircleGlyph(0, y, 1.5f * Scale)); } } } // left to right layout if (Glyphs == null) { return; } var w = 0f; for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = w; g.Renderer = Renderer; g.DoLayout(); w += g.Width; } Width = w; if (Container.Beat.IsEmpty) { CenterX = Width / 2; } else if (Container.Beat.IsRest) { CenterX = RestGlyph.X + RestGlyph.Width / 2; } else { CenterX = NoteNumbers.X + NoteNumbers.NoteStringWidth / 2; } }