예제 #1
0
 private void ProcessParts(ItemValue[] _parts, InvItem _item, int _playerId)
 {
     InvItem[] itemParts = new InvItem[_parts.Length];
     for (int i = 0; i < _parts.Length; i++) {
         InvItem partItem = CreateInvItem (_parts [i], 1, _playerId);
         if (partItem != null && _parts [i].Parts != null) {
             ProcessParts (_parts [i].Parts, partItem, _playerId);
         }
         itemParts [i] = partItem;
     }
     _item.parts = itemParts;
 }
예제 #2
0
        private InvItem CreateInvItem(ItemValue _itemValue, int _count, int _playerId)
        {
            if (_count > 0 && _itemValue != null && !_itemValue.Equals (ItemValue.None)) {
                int maxAllowed = ItemClass.list [_itemValue.type].Stacknumber.Value;
                string name = ItemClass.list [_itemValue.type].GetItemName ();

                if (_count > maxAllowed) {
                    Log.Out ("Player with ID " + _playerId + " has stack for \"" + name + "\" greater than allowed (" + _count + " > " + maxAllowed + ")");
                }

                InvItem item = null;
                if (_itemValue.HasQuality) {
                    item = new InvItem (name, _count, _itemValue.Quality);
                } else {
                    item = new InvItem (name, _count);
                }
                return item;
            } else {
                return null;
            }
        }