public void SetViewTargetFromCameraComponent(CameraComponent cameraComponent) { lock (lockObj) { nextViewTarget = new ViewTarget(cameraComponent.Center, cameraComponent.ViewMatrix, cameraComponent.ProjectionMatrix); } }
private void ApplyPreFrame(double deltaTime) { lock (lockObj) { if (nextViewTarget != null) { ViewTarget = nextViewTarget; nextViewTarget = null; } ClearRenderPassses(); ApplyRenderProxyStagingArea(); } UpdateRenderProxies(deltaTime); }
public RenderManager(IRenderConfiguration setRenderConfig) { maxFPS = -1; ViewTarget = null; nextViewTarget = null; renderThread = null; renderThreadActive = false; lockObj = new Object(); renderProxyStagingArea = new List<BaseRenderProxy>(); renderPasses = new List<RenderPass>(); renderConfig = setRenderConfig; CreateRenderTarget(); CreateEffectLibrary(); CreateMaterialLibrary(); frameCounter = 0; frameCalcStart = System.Diagnostics.Stopwatch.GetTimestamp(); MaxRenderCount = -1; }