public VideoGame(Config config, SceneManager sceneManager) : base(config, sceneManager) { this.Config = config; this.SceneManager = sceneManager; Input = new InputSFML(config); Render = new RenderSFML(config); }
/// <summary>Initializes a new instance of the <see cref="VideoGame" /> class.</summary> /// <param name="config">The configuration.</param> /// <param name="scenes">The scene.</param> public VideoGame(Config config, params Scene[] scenes) : base(config, scenes) { Input = new InputSFML(Config); Render = new RenderSFML(Config); }