예제 #1
0
        private void add_lod_Click(object sender, EventArgs e)
        {
            GraphicsEditorPopup editorPopup = new GraphicsEditorPopup("LOD Setting Name", "LOD Value", "");

            editorPopup.Show();
        }
예제 #2
0
        private void add_filter_Click(object sender, EventArgs e)
        {
            GraphicsEditorPopup editorPopup = new GraphicsEditorPopup("Shadow Filter Name", "PCF Kernel", "");

            editorPopup.Show();
        }
예제 #3
0
        private void add_fov_Click(object sender, EventArgs e)
        {
            GraphicsEditorPopup editorPopup = new GraphicsEditorPopup("FOV Setting Name", "FOV Value", "");

            editorPopup.Show();
        }
예제 #4
0
        private void add_shadowmap_Click(object sender, EventArgs e)
        {
            GraphicsEditorPopup editorPopup = new GraphicsEditorPopup("Shadowmap Quality Name", "Resolution (PX)", "");

            editorPopup.Show();
        }
예제 #5
0
        //Add to list
        private void add_res_Click(object sender, EventArgs e)
        {
            GraphicsEditorPopup editorPopup = new GraphicsEditorPopup("Resolution Size Name", "Resolution Width", "Resolution Height");

            editorPopup.Show();
        }