/// <inheritdoc /> public override bool TryGetWorldProvider(ServerConnectionDetails connectionDetails, PlayerProfile profile, out WorldProvider worldProvider, out NetworkProvider networkProvider) { worldProvider = new BedrockWorldProvider(Alex, connectionDetails.EndPoint, profile, out networkProvider); return(true); }
/// <inheritdoc /> public override bool TryGetWorldProvider(ServerConnectionDetails connectionDetails, PlayerProfile profile, out WorldProvider worldProvider, out NetworkProvider networkProvider) { worldProvider = new BedrockWorldProvider(Alex, connectionDetails.EndPoint, profile, new DedicatedThreadPool(new DedicatedThreadPoolSettings(4, "Bedrock Thread")), out networkProvider); return(true); }