예제 #1
0
        public void SendDeleteBuildings(string status, string playerId)
        {
            var data    = new CollectionBuilding(playerId, "", "", 0, 0, false, false, false, 0);
            var message = new Message("0531" + status, data);
            var str     = JsonConvert.SerializeObject(message);

            ws.Send(str);
        }
예제 #2
0
        public void SendUpdateBuilding(string status, string playerId, string playerStructureId, string structureId, int level, float position, bool isConstructed, bool isFlipped, bool isUpgrading, long endDate)
        {
            var data    = new CollectionBuilding(playerId, playerStructureId, structureId, level, position, isConstructed, isFlipped, isUpgrading, endDate);
            var message = new Message("0540" + status, data);
            var str     = JsonConvert.SerializeObject(message);

            ws.Send(str);
        }
예제 #3
0
        public void SendDeleteBuilding(string status, string playerId, string playerStructureId)
        {
            var data    = new CollectionBuilding(playerId, playerStructureId, "", 0, 0, false, false, false, new DateTime());
            var message = new Message("0530" + status, data);
            var str     = JsonConvert.SerializeObject(message);

            ws.Send(str);
        }