private static void SendServerHandshake(ServerHandshake handshake, Context context) { // generate a byte array representation of the handshake including the answer to the challenge byte[] handshakeBytes = Encoding.UTF8.GetBytes(handshake.ToString()); Array.Copy(handshake.AnswerBytes, 0, handshakeBytes, handshakeBytes.Length - 16, 16); context.UserContext.Send(handshakeBytes, true); }
private static ServerHandshake GenerateResponseHandshake(ClientHandshake handshake, WebSocketServer server) { var responseHandshake = new ServerHandshake() { Location = "ws://" + handshake.Host + handshake.ResourcePath, Origin = handshake.Origin, AnswerBytes = GenerateAnswerBytes(handshake.Key1, handshake.Key2, handshake.ChallengeBytes), Server = server, RequestProtocols = server.SubProtocols }; return(responseHandshake); }
private static ServerHandshake GenerateResponseHandshake(ClientHandshake handshake, WebSocketServer server) { var responseHandshake = new ServerHandshake() { Location = "ws://" + handshake.Host + handshake.ResourcePath, Origin = handshake.Origin, AnswerBytes = GenerateAnswerBytes(handshake.Key1, handshake.Key2, handshake.ChallengeBytes), Server = server, RequestProtocols = server.SubProtocols }; return responseHandshake; }
private static ServerHandshake GenerateResponseHandshake(ClientHandshake handshake, WebSocketServer server) { // mjb string Protocol = "ws://"; if (server.IsSecure == true) { Protocol = "wss://"; } var responseHandshake = new ServerHandshake() { // mjb Location = "ws://" + handshake.Host + handshake.ResourcePath, Location = Protocol + handshake.Host + handshake.ResourcePath, Origin = handshake.Origin, AnswerBytes = GenerateAnswerBytes(handshake.Key1, handshake.Key2, handshake.ChallengeBytes), Server = server, RequestProtocols = server.SubProtocols }; return responseHandshake; }