public void SerializeLocal(BinaryWriter writer) { //Check in sequence of headers.. FlagsByte bFlags = new FlagsByte(); if (IsUserMsg) bFlags.SetOn(FlagsByte.Flag.TRANS); object tmpHdr; tmpHdr = (Header)headers[(object)(HeaderType.REQUEST_COORELATOR)]; if (tmpHdr != null) { RequestCorrelator.HDR corHdr = (RequestCorrelator.HDR)tmpHdr; corHdr.SerializeLocal(writer); bFlags.SetOn(FlagsByte.Flag.COR); } tmpHdr = (Header)headers[(object)(HeaderType.TOTAL)]; if (tmpHdr != null) { TOTAL.HDR totalHdr = (TOTAL.HDR)tmpHdr; totalHdr.SerializeLocal(writer); bFlags.SetOn(FlagsByte.Flag.TOTAL); } tmpHdr = (Header)headers[(object)(HeaderType.TCP)]; if (tmpHdr != null) { TcpHeader tcpHdr = (TcpHeader)tmpHdr; tcpHdr.SerializeLocal(writer); bFlags.SetOn(FlagsByte.Flag.TCP); } writer.Write(Convert.ToInt16(prio)); writer.Write(handledAsynchronously); writer.Write(arrivalTime.Ticks); writer.Write(sendTime.Ticks); writer.Write(responseExpected); writer.Write(_type); if (stream != null) { writer.Write(length); writer.Write(((MemoryStream)stream).GetBuffer(), 0, length); } else { int length = buf.Length; writer.Write(length); writer.Write(buf); } long curPos = writer.BaseStream.Position; writer.BaseStream.Position = 8; //afte 4 bytes of total size and 4 bytes of message size ..here comes the flag. writer.Write(bFlags.DataByte); writer.BaseStream.Position = curPos; }
internal static byte[] serializeMessage(Message msg) { int len = 0; byte[] buffie; FlagsByte flags = new FlagsByte(); msg.Dest = null; msg.Dests = null; RequestCorrelator.HDR rqHeader = (RequestCorrelator.HDR)msg.getHeader(HeaderType.REQUEST_COORELATOR); if (rqHeader != null) { rqHeader.serializeFlag = false; } Stream stmOut = new MemoryStream(); stmOut.Write(Util.WriteInt32(len), 0, 4); stmOut.Write(Util.WriteInt32(len), 0, 4); if (msg.IsUserMsg) { BinaryWriter msgWriter = new BinaryWriter(stmOut, new UTF8Encoding(true)); flags.SetOn(FlagsByte.Flag.TRANS); msgWriter.Write(flags.DataByte); msg.SerializeLocal(msgWriter); } else { flags.SetOff(FlagsByte.Flag.TRANS); stmOut.WriteByte(flags.DataByte); CompactBinaryFormatter.Serialize(stmOut, msg, null, false); } len = (int)stmOut.Position - 4; int payloadLength = 0; // the user payload size. payload is passed on untill finally send on the socket. if (msg.Payload != null) { for (int i = 0; i < msg.Payload.Length; i++) { payloadLength += ((byte[])msg.Payload.GetValue(i)).Length; } len += payloadLength; } stmOut.Position = 0; stmOut.Write(Util.WriteInt32(len), 0, 4); stmOut.Write(Util.WriteInt32(len - 4 - payloadLength), 0, 4); stmOut.Position = 0; buffie = new byte[len + 4 - payloadLength]; stmOut.Read(buffie, 0, len + 4 - payloadLength); stmOut.Position = 0; return buffie; }