public void ShouldIncreaseSongByOne() { var actor = new SongPerformanceActor(); var songMessage = new PlaySongMessage("Bohemian Rapsody", "John"); actor.IncreaseSongCounter(songMessage); Assert.True(actor.SongPeformanceCounter[songMessage.Song] == 1); }
public void IncreaseSongCounter(PlaySongMessage m) { if (SongPeformanceCounter.ContainsKey(m.Song)) { SongPeformanceCounter[m.Song]++; } else { SongPeformanceCounter.Add(m.Song, 1); } }