public TaxiingState(Airport airport) : base(airport) { }
public override void AddUniverseInfo() => Airport.AddUniverseInfo();
public AirportLocationState(Airport airport) { Requires.NotNull(airport, "airport"); this.Airport = airport; }
public LandedState(Airport airport) : base(airport) { }
public ApproachState(Airport airport) : base(airport) { }
public DepartingState(Airport airport) : base(airport) { }