예제 #1
0
        internal static void IPv4Handler(byte[] packetData)
        {
            IPPacket ip_packet = new IPPacket(packetData);

            //[Received] " + ip_packet.ToString()
            if (ip_packet.SourceIP == null)
            {
                //SourceIP null in IPv4Handler!
            }
            ARPCache.Update(ip_packet.SourceIP, ip_packet.SourceMAC);

            if ((NetworkStack.AddressMap.ContainsKey(ip_packet.DestinationIP.Hash) == true) ||
                (ip_packet.DestinationIP.address[3] == 255))
            {
                switch (ip_packet.Protocol)
                {
                case 1:
                    ICMPPacket.ICMPHandler(packetData);
                    break;

                case 6:
                    TCPPacket.TCPHandler(packetData);
                    break;

                case 17:
                    UDPPacket.UDPHandler(packetData);
                    break;
                }
            }
            else if (NetworkStack.MACMap.ContainsKey(ip_packet.DestinationMAC.Hash))
            {
                DHCP.DHCPPacket.DHCPHandler(packetData);
            }
        }
예제 #2
0
        internal static void AddPacket(IPPacket packet)
        {
            ensureQueueExists();
            NetworkDevice nic = Config.FindInterface(packet.SourceIP);

            packet.SourceMAC = nic.MACAddress;
            queue.Add(new BufferEntry(nic, packet));
        }
예제 #3
0
            public BufferEntry(NetworkDevice nic, IPPacket packet)
            {
                this.NIC    = nic;
                this.Packet = packet;

                if (Packet.DestinationIP.IsBroadcastAddress())
                {
                    this.Status = EntryStatus.DHCP_REQUEST;
                }
                else
                {
                    this.Status = EntryStatus.ADDED;
                }
            }
예제 #4
0
 protected UInt16 CalcOcCRC(UInt16 offset, UInt16 length)
 {
     return(IPPacket.CalcOcCRC(this.RawData, offset, length));
 }
예제 #5
0
 internal static void AddPacket(IPPacket packet, NetworkDevice device)
 {
     ensureQueueExists();
     packet.SourceMAC = device.MACAddress;
     queue.Add(new BufferEntry(device, packet));
 }