public DrawEventArgs(TreeNodeAdv node, EditableControl control, DrawContext context, string text) : base(node) { _control = control; _context = context; _text = text; }
internal void DisplayEditor(Control editor, EditableControl owner) { if (editor == null || owner == null || CurrentNode == null) throw new ArgumentNullException(); HideEditor(false); CurrentEditor = editor; CurrentEditorOwner = owner; _editingNode = CurrentNode; editor.Validating += EditorValidating; UpdateEditorBounds(); UpdateView(); editor.Parent = this; editor.Focus(); owner.UpdateEditor(editor); }
public void HideEditor() { if (_currentEditorOwner != null) { _currentEditorOwner.HideEditor(_currentEditor); _currentEditor = null; _currentEditorOwner = null; } }
public void DisplayEditor(Control control, EditableControl owner) { if (control == null || owner == null) throw new ArgumentNullException(); if (CurrentNode != null) { HideEditor(); _currentEditor = control; _currentEditorOwner = owner; UpdateEditorBounds(); UpdateView(); control.Parent = this; control.Focus(); owner.UpdateEditor(control); } }
internal bool HideEditor(bool applyChanges) { if (CurrentEditor != null) { if (applyChanges) { if (!ApplyChanges()) return false; } //Check once more if editor was closed in ApplyChanges if (CurrentEditor != null) { CurrentEditor.Validating -= EditorValidating; CurrentEditor.Leave -= EditorLeave; CurrentEditor.LostFocus -= EditorLeave; CurrentEditorOwner.DoDisposeEditor(CurrentEditor); CurrentEditor.Parent = null; CurrentEditor.Dispose(); CurrentEditor = null; CurrentEditorOwner = null; _editingNode = null; } } return true; }
public void DisplayEditor(Control control, EditableControl owner) { if (control == null || owner == null) throw new ArgumentNullException(); if (CurrentNode != null) { DisposeEditor(); EditorContext context = new EditorContext(); context.Owner = owner; context.CurrentNode = CurrentNode; context.Editor = control; SetEditorBounds(context); _currentEditor = control; _currentEditorOwner = owner; UpdateView(); control.Parent = this; control.Focus(); owner.UpdateEditor(control); } }
private void DisposeEditor() { if (_currentEditor != null) _currentEditor.Parent = null; if (_currentEditor != null) _currentEditor.Dispose(); _currentEditor = null; _currentEditorOwner = null; }