// // Public members: public virtual void ConnectSyncer(Syncer syncer) { DisconnectSyncer(); m_Syncer = syncer; RequestSync(); }
public virtual void ConnectSyncer(Syncer syncer) { m_Syncer = syncer; foreach (HostedObject hostedObject in m_HostedObjects) { hostedObject.Object.ConnectSyncer(syncer); } }
public override void ConnectSyncer(Syncer syncer) { base.ConnectSyncer(syncer); foreach (SyncedProperty syncedProperty in m_Properties) { syncedProperty.ConnectSyncer(syncer); } }