public static bool append_bytes(LuaBytes bytes, LuaBytes src, int length) { return(bytes.SetBytes(src, bytes.length, length)); }
public static bool append_bytes(LuaBytes bytes, LuaBytes src, int length) { return bytes.SetBytes(src, bytes.length, length); }
public static bool set_bytes(LuaBytes bytes, int offset, LuaBytes src, int length) { return(bytes.SetBytes(src, offset - 1, length)); }
public static bool set_bytes(LuaBytes bytes, int offset, LuaBytes src, int length) { return bytes.SetBytes(src, offset - 1, length); }