/// <summary> setups the sync logic for member _currency_</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncCurrency_(IEntityCore relatedEntity) { if (_currency_ != relatedEntity) { DesetupSyncCurrency_(true, true); _currency_ = (CurrencyEntity)relatedEntity; this.PerformSetupSyncRelatedEntity(_currency_, new PropertyChangedEventHandler(OnCurrency_PropertyChanged), "Currency_", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCurrencyRateRelations.CurrencyEntityUsingToCurrencyCodeStatic, true, new string[] { }); } }
protected CountryRegionCurrencyEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _countryRegion = (CountryRegionEntity)info.GetValue("_countryRegion", typeof(CountryRegionEntity)); if (_countryRegion != null) { _countryRegion.AfterSave += new EventHandler(OnEntityAfterSave); } _currency = (CurrencyEntity)info.GetValue("_currency", typeof(CurrencyEntity)); if (_currency != null) { _currency.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
protected CurrencyRateEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _salesOrderHeaders = (EntityCollection <SalesOrderHeaderEntity>)info.GetValue("_salesOrderHeaders", typeof(EntityCollection <SalesOrderHeaderEntity>)); _currency = (CurrencyEntity)info.GetValue("_currency", typeof(CurrencyEntity)); if (_currency != null) { _currency.AfterSave += new EventHandler(OnEntityAfterSave); } _currency_ = (CurrencyEntity)info.GetValue("_currency_", typeof(CurrencyEntity)); if (_currency_ != null) { _currency_.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _currency</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncCurrency(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_currency, new PropertyChangedEventHandler(OnCurrencyPropertyChanged), "Currency", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCountryRegionCurrencyRelations.CurrencyEntityUsingCurrencyCodeStatic, true, signalRelatedEntity, "CountryRegionCurrencies", resetFKFields, new int[] { (int)CountryRegionCurrencyFieldIndex.CurrencyCode }); _currency = null; }
/// <summary> setups the sync logic for member _currency</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncCurrency(IEntityCore relatedEntity) { if(_currency!=relatedEntity) { DesetupSyncCurrency(true, true); _currency = (CurrencyEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _currency, new PropertyChangedEventHandler( OnCurrencyPropertyChanged ), "Currency", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCountryRegionCurrencyRelations.CurrencyEntityUsingCurrencyCodeStatic, true, new string[] { } ); } }
/// <summary> Removes the sync logic for member _currency</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncCurrency(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _currency, new PropertyChangedEventHandler( OnCurrencyPropertyChanged ), "Currency", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCountryRegionCurrencyRelations.CurrencyEntityUsingCurrencyCodeStatic, true, signalRelatedEntity, "CountryRegionCurrencies", resetFKFields, new int[] { (int)CountryRegionCurrencyFieldIndex.CurrencyCode } ); _currency = null; }
protected CountryRegionCurrencyEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if(SerializationHelper.Optimization != SerializationOptimization.Fast) { _countryRegion = (CountryRegionEntity)info.GetValue("_countryRegion", typeof(CountryRegionEntity)); if(_countryRegion!=null) { _countryRegion.AfterSave+=new EventHandler(OnEntityAfterSave); } _currency = (CurrencyEntity)info.GetValue("_currency", typeof(CurrencyEntity)); if(_currency!=null) { _currency.AfterSave+=new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _currency_</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncCurrency_(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _currency_, new PropertyChangedEventHandler( OnCurrency_PropertyChanged ), "Currency_", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCurrencyRateRelations.CurrencyEntityUsingToCurrencyCodeStatic, true, signalRelatedEntity, "CurrencyRates_", resetFKFields, new int[] { (int)CurrencyRateFieldIndex.ToCurrencyCode } ); _currency_ = null; }
protected CurrencyRateEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if(SerializationHelper.Optimization != SerializationOptimization.Fast) { _salesOrderHeaders = (EntityCollection<SalesOrderHeaderEntity>)info.GetValue("_salesOrderHeaders", typeof(EntityCollection<SalesOrderHeaderEntity>)); _currency = (CurrencyEntity)info.GetValue("_currency", typeof(CurrencyEntity)); if(_currency!=null) { _currency.AfterSave+=new EventHandler(OnEntityAfterSave); } _currency_ = (CurrencyEntity)info.GetValue("_currency_", typeof(CurrencyEntity)); if(_currency_!=null) { _currency_.AfterSave+=new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _currency_</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncCurrency_(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_currency_, new PropertyChangedEventHandler(OnCurrency_PropertyChanged), "Currency_", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticCurrencyRateRelations.CurrencyEntityUsingToCurrencyCodeStatic, true, signalRelatedEntity, "CurrencyRates_", resetFKFields, new int[] { (int)CurrencyRateFieldIndex.ToCurrencyCode }); _currency_ = null; }