private void button2_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.TypingSpeed; if (sum >= 8) { MessageBox.Show("Success"); ConferenceRoom n = new ConferenceRoom(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 3; if (info.Energy <= 0) { LoseScreen x = new LoseScreen(); } else { MessageBox.Show("Your fingers are fatigued.\n\nYour proposal is badly typed and you do not have time to finish it."); ConferenceRoom n = new ConferenceRoom(info); n.Show(); this.Hide(); } } //what happens when button 2 is clicked }
private void button2_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Adaptibility; if (sum >= 7) { MessageBox.Show("Success!"); Breakroom n = new Breakroom(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 3; if (info.Energy <= 0) { LoseScreen x = new LoseScreen(); x.Show(); this.Hide(); } else { MessageBox.Show("You overestimated your stealth.\n\nThe receptionist lets the security dog loose, but you only loose one finger, so you continue on."); Breakroom n = new Breakroom(info); n.Show(); this.Hide(); } } //determines what happens when button2 is clicked }
private void button1_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Strength; if (sum >= 7) { MessageBox.Show("Success"); ConferenceRoom n = new ConferenceRoom(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 2; if (info.Energy <= 0) { LoseScreen x = new LoseScreen(); } else { MessageBox.Show("Your keyboard malfunctions.\n\nYou are forced to include many grammatical errors in your presentation."); ConferenceRoom n = new ConferenceRoom(info); n.Show(); this.Hide(); } } //what happens if button 1 is clicked }
private void button2_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Adaptibility; if (sum >= 7) { MessageBox.Show("Success"); SupplyCloset n = new SupplyCloset(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 4; if (info.Energy <= 0) { LoseScreen x = new LoseScreen(); x.Show(); this.Hide(); } else { MessageBox.Show("You have spilled coffee on yourself.\n\nTrying not to draw attention to yourself, you stifle your screams of pain and escape to the safety of the supply closet."); SupplyCloset n = new SupplyCloset(info); n.Show(); this.Hide(); } } //what happens when button 2 is clicked }
private void button1_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Caffeine; if (sum >= 5) { MessageBox.Show("Success!"); Breakroom n = new Breakroom(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 2; if (info.Energy <= 0) { LoseScreen x = new LoseScreen(); x.Show(); this.Hide(); } else { MessageBox.Show("The Receptionist is in a bad mood.\nThe cup of coffee has been thrown in your face."); Breakroom n = new Breakroom(info); n.Show(); this.Hide(); } } //determines what happens when button1 is clicked }
private void button2_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Caffeine; if (sum >= 7) { MessageBox.Show("Success"); Cubicle n = new Cubicle(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 4; if (sum <= 0) { LoseScreen x = new LoseScreen(); } else { MessageBox.Show("There is not enough time to find the supplies.\n\nYou walk to your cubicle, emptyhanded and unprepared."); Cubicle n = new Cubicle(info); n.Show(); this.Hide(); } } //what happens when button 2 is clicked }
private void button1_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.TypingSpeed; if (sum >= 6) { MessageBox.Show("Success"); Cubicle n = new Cubicle(info); n.Show(); this.Hide(); } else { info.Energy = info.Energy - 3; if (sum <= 0) { LoseScreen x = new LoseScreen(); } else { MessageBox.Show("The computer has crashed.\n\nYou walk to your cubicle, emptyhanded and unprepared"); Cubicle n = new Cubicle(info); n.Show(); this.Hide(); } } //what happens when button 1 is clicked }
private void button3_Click(object sender, EventArgs e) { LoseScreen n = new LoseScreen(); n.Show(); this.Hide(); //determines what happens when button 3 is clicked }
private void button2_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.TypingSpeed + info.Strength; if (sum >= 6) { MessageBox.Show("Success!"); WinScreen x = new WinScreen(info); x.Show(); this.Hide(); } else { LoseScreen x = new LoseScreen(); x.Show(); this.Hide(); } //determines what happens when button 2 is clicked }
private void button1_Click(object sender, EventArgs e) { Random s = new Random(); int sum; sum = s.Next(1, 9) + info.Caffeine + info.Adaptibility; if (sum >= 7) { MessageBox.Show("Success"); WinScreen x = new WinScreen(info); x.Show(); this.Hide(); } else { LoseScreen x = new LoseScreen(); x.Show(); this.Hide(); } //determines what happens when button 1 is clicked }