예제 #1
0
        //2D GUI
        private void OnGUI()
        {
            if (gui2D == null)
            {
                gui2D = new NavGridTool2DGUI();
            }

            gui2D.Render2DGUI(this);
        }
예제 #2
0
        //Initializes Tool
        private void Awake()
        {
            gui2D = new NavGridTool2DGUI();
            gui3D = new NavGridTool3DGUI();

            if (EditorPrefs.HasKey("MAX_HANDLES"))
            {
                NODE_RENDER_LIMIT = EditorPrefs.GetInt("MAX_HANDLES");
            }

            OnSelectionChange();   //Manually call to handle a NavGrid being preselected
        }