public string Answer2() { foreach (FloorTile f in FloorTile.GetAllTiles()) { f.GenerateNeighbours(); } for (int i = 0; i < 100; i++) { foreach (FloorTile f in FloorTile.GetAllTiles()) { f.GenerateNeighbours(); } FloorTile.UpdateAllTiles(); } List <FloorTile> usedTiles = FloorTile.GetAllTiles(); int count = 0; foreach (FloorTile f in usedTiles) { if (f.IsBlack) { count++; } } return(count.ToString()); }
public Day24(List <string> d) { foreach (string s in d) { FloorTile ft = FloorTile.GenerateFloorTile(s); ft.Flip(); } }
public string Answer1() { List <FloorTile> usedTiles = FloorTile.GetAllTiles(); int count = 0; foreach (FloorTile f in usedTiles) { if (f.IsBlack) { count++; } } return(count.ToString()); }
public List <FloorTile> GetNeighbours() { List <FloorTile> answer = new List <FloorTile>(); FloorTile e = new FloorTile(location + "e"); answer.Add(e); FloorTile w = new FloorTile(location + "w"); answer.Add(w); FloorTile ne = new FloorTile(location + "ne"); answer.Add(ne); FloorTile se = new FloorTile(location + "se"); answer.Add(se); FloorTile nw = new FloorTile(location + "nw"); answer.Add(nw); FloorTile sw = new FloorTile(location + "sw"); answer.Add(sw); return(answer); }