public static void Execute() { var lines = File.ReadAllLines(@".\Day13\input2.txt"); var game = new IntcodeComputer(lines[0], 0, OnInput); _tiles = new Dictionary <Tuple <long, long>, long>(); while (!game.Halted) { var x = game.Execute(0); var y = game.Execute(0); var tile = game.Execute(0); _tiles[new Tuple <long, long>(x, y)] = tile; } var score = _tiles[new Tuple <long, long>(-1, 0)]; Console.WriteLine(score); //Console.WriteLine(_tiles.Values.Count(t => t == 2)); }
public static void Execute() { var program = "3,8,1001,8,10,8,105,1,0,0,21,34,43,64,85,98,179,260,341,422,99999,3,9,1001,9,3,9,102,3,9,9,4,9,99,3,9,102,5,9,9,4,9,99,3,9,1001,9,2,9,1002,9,4,9,1001,9,3,9,1002,9,4,9,4,9,99,3,9,1001,9,3,9,102,3,9,9,101,4,9,9,102,3,9,9,4,9,99,3,9,101,2,9,9,1002,9,3,9,4,9,99,3,9,101,1,9,9,4,9,3,9,1002,9,2,9,4,9,3,9,102,2,9,9,4,9,3,9,102,2,9,9,4,9,3,9,102,2,9,9,4,9,3,9,102,2,9,9,4,9,3,9,1001,9,1,9,4,9,3,9,1001,9,1,9,4,9,3,9,101,2,9,9,4,9,3,9,1001,9,2,9,4,9,99,3,9,101,1,9,9,4,9,3,9,102,2,9,9,4,9,3,9,101,2,9,9,4,9,3,9,1001,9,1,9,4,9,3,9,1002,9,2,9,4,9,3,9,102,2,9,9,4,9,3,9,1002,9,2,9,4,9,3,9,101,1,9,9,4,9,3,9,102,2,9,9,4,9,3,9,1002,9,2,9,4,9,99,3,9,101,1,9,9,4,9,3,9,1002,9,2,9,4,9,3,9,102,2,9,9,4,9,3,9,1001,9,2,9,4,9,3,9,1001,9,1,9,4,9,3,9,101,1,9,9,4,9,3,9,1002,9,2,9,4,9,3,9,1001,9,2,9,4,9,3,9,101,1,9,9,4,9,3,9,101,1,9,9,4,9,99,3,9,101,1,9,9,4,9,3,9,1001,9,1,9,4,9,3,9,102,2,9,9,4,9,3,9,1001,9,1,9,4,9,3,9,102,2,9,9,4,9,3,9,1001,9,2,9,4,9,3,9,102,2,9,9,4,9,3,9,101,1,9,9,4,9,3,9,1001,9,2,9,4,9,3,9,1002,9,2,9,4,9,99,3,9,101,2,9,9,4,9,3,9,101,2,9,9,4,9,3,9,1002,9,2,9,4,9,3,9,102,2,9,9,4,9,3,9,101,2,9,9,4,9,3,9,102,2,9,9,4,9,3,9,1001,9,2,9,4,9,3,9,1002,9,2,9,4,9,3,9,1001,9,1,9,4,9,3,9,102,2,9,9,4,9,99"; var phaseList = GetPhaseList(); //var program = "3,52,1001,52,-5,52,3,53,1,52,56,54,1007,54,5,55,1005,55,26,1001,54,-5,54,1105,1,12,1,53,54,53,1008,54,0,55,1001,55,1,55,2,53,55,53,4,53,1001,56,-1,56,1005,56,6,99,0,0,0,0,10"; //var phaseList = new List<int[]> { "9,7,8,5,6".Split(',').Select(c => int.Parse(c.ToString())).ToArray() }; long?max = 0; foreach (var phases in phaseList) { var value = 0L; var amp1 = new IntcodeComputer(program, phases[0]); var amp2 = new IntcodeComputer(program, phases[1]); var amp3 = new IntcodeComputer(program, phases[2]); var amp4 = new IntcodeComputer(program, phases[3]); var amp5 = new IntcodeComputer(program, phases[4]); while (!amp5.Halted) { value = amp1.Execute(value); value = amp2.Execute(value); value = amp3.Execute(value); value = amp4.Execute(value); value = amp5.Execute(value); if (value > max) { max = value; } } } Console.WriteLine(max); }
public static void Execute() { var robot = new IntcodeComputer( "3,8,1005,8,328,1106,0,11,0,0,0,104,1,104,0,3,8,1002,8,-1,10,1001,10,1,10,4,10,1008,8,0,10,4,10,1001,8,0,29,1,104,7,10,3,8,1002,8,-1,10,101,1,10,10,4,10,1008,8,0,10,4,10,1001,8,0,55,1,2,7,10,1006,0,23,3,8,102,-1,8,10,1001,10,1,10,4,10,1008,8,0,10,4,10,1001,8,0,84,1006,0,40,1,1103,14,10,1,1006,16,10,3,8,102,-1,8,10,101,1,10,10,4,10,108,1,8,10,4,10,1002,8,1,116,1006,0,53,1,1104,16,10,3,8,102,-1,8,10,101,1,10,10,4,10,1008,8,1,10,4,10,102,1,8,146,2,1104,9,10,3,8,102,-1,8,10,101,1,10,10,4,10,1008,8,1,10,4,10,1001,8,0,172,1006,0,65,1,1005,8,10,1,1002,16,10,3,8,102,-1,8,10,1001,10,1,10,4,10,108,0,8,10,4,10,102,1,8,204,2,1104,9,10,1006,0,30,3,8,102,-1,8,10,101,1,10,10,4,10,108,0,8,10,4,10,102,1,8,233,2,1109,6,10,1006,0,17,1,2,6,10,3,8,102,-1,8,10,101,1,10,10,4,10,108,1,8,10,4,10,102,1,8,266,1,106,7,10,2,109,2,10,2,9,8,10,3,8,102,-1,8,10,101,1,10,10,4,10,1008,8,1,10,4,10,1001,8,0,301,1,109,9,10,1006,0,14,101,1,9,9,1007,9,1083,10,1005,10,15,99,109,650,104,0,104,1,21102,1,837548789788,1,21101,0,345,0,1106,0,449,21101,0,846801511180,1,21101,0,356,0,1106,0,449,3,10,104,0,104,1,3,10,104,0,104,0,3,10,104,0,104,1,3,10,104,0,104,1,3,10,104,0,104,0,3,10,104,0,104,1,21101,235244981271,0,1,21101,403,0,0,1105,1,449,21102,1,206182744295,1,21101,0,414,0,1105,1,449,3,10,104,0,104,0,3,10,104,0,104,0,21102,837896937832,1,1,21101,0,437,0,1106,0,449,21101,867965862668,0,1,21102,448,1,0,1106,0,449,99,109,2,22102,1,-1,1,21101,40,0,2,21102,1,480,3,21101,0,470,0,1106,0,513,109,-2,2106,0,0,0,1,0,0,1,109,2,3,10,204,-1,1001,475,476,491,4,0,1001,475,1,475,108,4,475,10,1006,10,507,1101,0,0,475,109,-2,2106,0,0,0,109,4,1201,-1,0,512,1207,-3,0,10,1006,10,530,21102,1,0,-3,22102,1,-3,1,21201,-2,0,2,21102,1,1,3,21102,549,1,0,1106,0,554,109,-4,2105,1,0,109,5,1207,-3,1,10,1006,10,577,2207,-4,-2,10,1006,10,577,21202,-4,1,-4,1106,0,645,21202,-4,1,1,21201,-3,-1,2,21202,-2,2,3,21101,596,0,0,1106,0,554,21201,1,0,-4,21102,1,1,-1,2207,-4,-2,10,1006,10,615,21101,0,0,-1,22202,-2,-1,-2,2107,0,-3,10,1006,10,637,22102,1,-1,1,21101,637,0,0,105,1,512,21202,-2,-1,-2,22201,-4,-2,-4,109,-5,2106,0,0", 1); var panels = new Dictionary <string, long>(); var x = 0; var y = 5; var direction = 0; var paintCount = 0; var key = $"{x},{y}"; panels[key] = 1; while (!robot.Halted) { key = $"{x},{y}"; var currentColor = panels.ContainsKey(key) ? panels[key] : 0; var color = robot.Execute(currentColor); if (color != currentColor && !panels.ContainsKey(key)) { paintCount++; } panels[key] = color; var turn = robot.Execute(0); switch (turn) { case 0: direction -= 90; if (direction < 0) { direction += 360; } break; case 1: direction += 90; if (direction >= 360) { direction -= 360; } break; } switch (direction) { case 0: y++; break; case 90: x++; break; case 180: y--; break; case 270: x--; break; } } var minX = int.MaxValue; var minY = int.MaxValue; var maxX = int.MinValue; var maxY = int.MinValue; foreach (var panel in panels) { var coords = panel.Key.Split(',').Select(c => int.Parse(c.ToString())).ToArray(); x = coords[0]; y = coords[1]; if (x > maxX) { maxX = x; } else if (x < minX) { minX = x; } if (y > maxY) { maxY = y; } else if (y < minY) { minY = y; } } var grid = new char[maxX + 1, maxY + 1]; for (var loopY = maxY; loopY >= 0; loopY--) { for (var loopX = 0; loopX <= maxX; loopX++) { grid[loopX, loopY] = ' '; } } foreach (var panel in panels) { var coords = panel.Key.Split(',').Select(c => int.Parse(c.ToString())).ToArray(); x = coords[0]; y = coords[1]; if (panel.Value == 1) { grid[x, y] = '*'; } } for (var loopY = maxY; loopY >= 0; loopY--) { for (var loopX = 0; loopX <= maxX; loopX++) { Console.Write(grid[loopX, loopY]); } Console.WriteLine(); } Console.WriteLine(paintCount); }