public static Path2D[] ContinueTo(this Path2D[] paths, Float2D end, ulong duration)
 {
     return(((IEnumerable <Path2D>)paths).Concat <Path2D>((IEnumerable <Path2D>) new Path2D[1]
     {
         new Path2D(((IEnumerable <Path2D>)paths).Last <Path2D>().End, end, duration)
     }).ToArray <Path2D>());
 }
 public static Path2D[] ContinueTo(this Path2D path, Float2D end, ulong duration, ulong delay, AnimationFunctions.Function function)
 {
     return(path.ToArray().ContinueTo(end, duration, delay, function));
 }
 public static Path2D[] ContinueTo(this Path2D path, Float2D end, ulong duration, ulong delay)
 {
     return(path.ToArray().ContinueTo(end, duration, delay));
 }
예제 #4
0
 public static Float2D ToFloat2D(this Point point)
 {
     return(Float2D.FromPoint(point));
 }
예제 #5
0
 public static Float2D ToFloat2D(this SizeF size)
 {
     return(Float2D.FromSize(size));
 }