// Token: 0x060023C8 RID: 9160 RVA: 0x000AF880 File Offset: 0x000ADA80 private void LoadShader() { this.shader = Resources.Load <Shader>(string.Format("Shaders/AdvancedNightVision{0}", this.shaderPasses.ToString())); AdvancedNightVisionHelper.IsSupported(this.shader, this); this.material = new Material(this.shader); this.ReleaseAllTemporaryRenderTextures(); }
// Token: 0x060023C5 RID: 9157 RVA: 0x000AF311 File Offset: 0x000AD511 private void OnEnable() { if (AdvancedNightVisionHelper.CheckHardwareRequirements(true, false, false, this) && AdvancedNightVisionHelper.IsSupported(this.shader, this)) { this.material = new Material(this.shader); } }