예제 #1
0
        public static void Initialize()
        {
            UserGameMonitor config = new UserGameMonitor();

            config.LoadConfiguration();
            BotConfiguration.AddConfigurable(config);

            if (enabled)
            {
                userGames = SerializationIO.LoadObjectFromFile <Dictionary <ulong, List <string> > > (Program.dataPath + fileName + Program.gitHubIgnoreType);
                if (userGames == null)
                {
                    userGames = new Dictionary <ulong, List <string> > ();
                }

                Program.discordClient.UserUpdated += (before, after) => {
                    try {
                        if (!UserConfiguration.GetSetting <bool> (after.Id, "AllowSnooping"))
                        {
                            return(Task.CompletedTask);
                        }

                        string gameName = after.Game.HasValue ? after.Game.Value.Name.ToString().ToUpper() : null;
                        AddGame(after, gameName);
                    } catch (Exception e) {
                        Logging.Log(Logging.LogType.EXCEPTION, e.Message + " - " + e.StackTrace);
                    }
                    return(Task.CompletedTask);
                };
            }
        }
예제 #2
0
            public Task <Result> Execute(SocketUserMessage e, string gamename)
            {
                UserGameMonitor.PurgeData();
                string foundGame = gamename;
                List <SocketGuildUser> foundUsers = UserGameMonitor.FindUsersWithGame(ref foundGame);

                if (foundUsers.Count == 0)
                {
                    return(TaskResult("", "Sorry, no records of **" + foundGame + "** being played were found."));
                }
                else
                {
                    string total = "Here is the list of everyone who've been seen playing **" + foundGame + "**:```\n";
                    foreach (SocketGuildUser user in foundUsers)
                    {
                        total += Utility.GetUserName(user) + "\n";
                    }
                    total += "```";
                    return(TaskResult(total, total));
                }
            }
예제 #3
0
        public async Task <Result> Execute(SocketUserMessage message)
        {
            UserGameMonitor.PurgeData();
            Dictionary <string, int> passedGames = new Dictionary <string, int> ();
            int count = UserGameMonitor.userGames.Count();

            string all = "";

            for (int i = 0; i < count; i++)
            {
                List <string> within = UserGameMonitor.userGames.ElementAt(i).Value;
                foreach (string game in within)
                {
                    if (!passedGames.ContainsKey(game))
                    {
                        passedGames.Add(game, 1);
                    }
                    else
                    {
                        passedGames [game]++;
                    }
                }
            }

            // Linq is wierd shit yo. Also use var just because otherwise it's a really long type.
            var items = from pair in passedGames
                        orderby pair.Value descending
                        select pair;

            count = items.Count();
            for (int i = 0; i < count; i++)
            {
                all += Utility.UniformStrings(items.ElementAt(i).Key, "Players: " + items.ElementAt(i).Value + "\n", " - ");
            }
            RestUserMessage userMessage = await Program.messageControl.SendBookMessage(message.Channel, "All games seen played on this server:", all, allowInMain, "```");

            return(new Result(userMessage, "All games played on this server:"));
        }
예제 #4
0
        public Task <Result> Execute(SocketUserMessage e, string gameName)
        {
            string result = UserGameMonitor.RemoveGame((e.Author as SocketGuildUser), gameName);

            return(TaskResult(result, result));
        }
예제 #5
0
        public async Task Start(string [] args)
        {
            dataPath = AppContext.BaseDirectory + "/data/";
            dataPath = dataPath.Replace('\\', '/');

            InitializeDirectories();
            Logging.Log(Logging.LogType.BOT, "Initializing bot.. Datapath: " + dataPath);
            BotConfiguration.Initialize();
            Encryption.Initialize();

            BotConfiguration.AddConfigurable(this);
            LoadConfiguration();

            discordClient  = new DiscordSocketClient();
            messageControl = new MessageControl();
            karma          = new Karma();
            new StreamingMonitor();

            LegalJunk.Initialize();
            Logging.Log(Logging.LogType.BOT, "Loading data..");
            InitializeCommands();
            UserConfiguration.Initialize();
            InviteHandler.Initialize();
            CommandChain.Initialize();
            Permissions.Initialize();
            AutoCommands.Initialize();
            clock = new Clock();

            InitializeData();
            UserGameMonitor.Initialize();

            bootedTime = DateTime.Now.AddSeconds(BOOT_WAIT_TIME);

            Logging.Log(Logging.LogType.BOT, "Setting up events..");
            discordClient.MessageReceived += async(e) => {
                Logging.Log(Logging.LogType.CHAT, Utility.GetChannelName(e) + " says: " + e.Content);

                bool hideTrigger = false;
                if (e.Content.Length > 0 && ContainsCommandTrigger(e.Content, out hideTrigger))
                {
                    FindAndExecuteCommand(e, e.Content, commands, 0, true, true);
                }

                if (e.Author.Id != discordClient.CurrentUser.Id)
                {
                    FindPhraseAndRespond(e);
                    AutoCommands.RunEvent(AutoCommands.Event.MessageRecieved, e.Content, e.Channel.Id.ToString());
                }

                if (e.Content.Length > 0 && hideTrigger)
                {
                    e.DeleteAsync();
                    allowedDeletedMessages.Add(e.Content);
                }
            };

            discordClient.MessageUpdated += async(cache, message, channel) => {
                Logging.Log(Logging.LogType.CHAT, "Message edited: " + Utility.GetChannelName(message as SocketMessage) + " " + message.Content);
                AutoCommands.RunEvent(AutoCommands.Event.MessageDeleted, message.Content, message.Channel.Id.ToString());
            };

            discordClient.MessageDeleted += async(cache, channel) => {
                IMessage message = await cache.GetOrDownloadAsync();

                Logging.Log(Logging.LogType.CHAT, "Message deleted: " + Utility.GetChannelName(channel as SocketGuildChannel));
                AutoCommands.RunEvent(AutoCommands.Event.MessageDeleted, channel.Id.ToString());
            };

            discordClient.UserJoined += async(e) => {
                Younglings.OnUserJoined(e);
                RestInviteMetadata possibleInvite = await InviteHandler.FindInviter();

                Logging.Log(Logging.LogType.BOT, "User " + e.Username + " joined.");
                AutoCommands.RunEvent(AutoCommands.Event.UserJoined, e.Id.ToString());
                SocketGuildUser inviter;

                if (possibleInvite != null)
                {
                    inviter = Utility.GetServer().GetUser(possibleInvite.Inviter.Id);
                    string joinMessage = Utility.SelectRandom(onUserJoinFromInviteMessage);
                    messageControl.SendMessage(Utility.GetMainChannel() as SocketTextChannel, joinMessage.Replace("{USERNAME}", Utility.GetUserName(e)).Replace("{INVITERNAME}", Utility.GetUserName(inviter)), true);
                }
                else
                {
                    string joinMessage = Utility.SelectRandom(onUserJoinMessage);
                    messageControl.SendMessage(Utility.GetMainChannel() as SocketTextChannel, joinMessage.Replace("{USERNAME}", Utility.GetUserName(e)), true);
                }

                string [] welcomeMessage = SerializationIO.LoadTextFile(dataPath + "welcomemessage" + gitHubIgnoreType);
                string    combined       = "";
                for (int i = 0; i < welcomeMessage.Length; i++)
                {
                    combined += welcomeMessage [i] + "\n";
                }

                await messageControl.SendMessage(e, combined);
            };

            discordClient.UserLeft += (e) => {
                string leftMessage = Utility.SelectRandom(onUserLeaveMessage);
                Logging.Log(Logging.LogType.BOT, "User " + e.Username + " left.");
                AutoCommands.RunEvent(AutoCommands.Event.UserLeft, e.Id.ToString());
                if (automaticLeftReason.ContainsKey(e.Id))
                {
                    leftMessage = $"**{Utility.GetUserName (e)}** left - " + automaticLeftReason [e.Id];
                    automaticLeftReason.Remove(e.Id);
                }
                messageControl.SendMessage(Utility.GetMainChannel() as SocketTextChannel, leftMessage.Replace("{USERNAME}", Utility.GetUserName(e)), true);
                return(Task.CompletedTask);
            };

            discordClient.UserVoiceStateUpdated += async(user, before, after) => {
                Logging.Log(Logging.LogType.BOT, "User voice updated: " + user.Username);
                SocketGuild guild = (user as SocketGuildUser).Guild;

                if (after.VoiceChannel != null)
                {
                    Voice.allVoiceChannels [after.VoiceChannel.Id].OnUserJoined(user as SocketGuildUser);
                }

                if (before.VoiceChannel == null && after.VoiceChannel != null)
                {
                    AutoCommands.RunEvent(AutoCommands.Event.JoinedVoice, user.Id.ToString(), after.VoiceChannel.Id.ToString());
                }
                if (before.VoiceChannel != null && after.VoiceChannel == null)
                {
                    AutoCommands.RunEvent(AutoCommands.Event.LeftVoice, user.Id.ToString(), before.VoiceChannel.Id.ToString());
                }

                await Voice.OnUserUpdated(guild, before.VoiceChannel, after.VoiceChannel);

                return;
            };

            discordClient.GuildMemberUpdated += async(before, after) => {
                if ((before as SocketGuildUser).Nickname != (after as SocketGuildUser).Nickname)
                {
                    MentionNameChange(before, after);
                }
            };

            discordClient.UserUpdated += (before, after) => {
                if (before.Username != after.Username && (after as SocketGuildUser).Nickname == "")
                {
                    MentionNameChange(before as SocketGuildUser, after as SocketGuildUser);
                }

                return(Task.CompletedTask);
            };

            discordClient.UserBanned += (e, guild) => {
                SocketChannel channel = Utility.GetMainChannel();
                if (channel == null)
                {
                    return(Task.CompletedTask);
                }

                string banMessage = Utility.SelectRandom(onUserBannedMessage);
                messageControl.SendMessage(channel as SocketTextChannel, banMessage.Replace("{USERNAME}", Utility.GetUserName(e as SocketGuildUser)), true);

                return(Task.CompletedTask);
            };

            discordClient.UserUnbanned += (e, guild) => {
                SocketChannel channel = Utility.GetMainChannel();
                if (channel == null)
                {
                    return(Task.CompletedTask);
                }

                string unbannedMessage = Utility.SelectRandom(onUserUnbannedMessage);
                messageControl.SendMessage(channel as SocketTextChannel, unbannedMessage.Replace("{USERNAME}", Utility.GetUserName(e as SocketGuildUser)), true);

                return(Task.CompletedTask);
            };

            discordClient.Ready += () => {
                Logging.Log(Logging.LogType.BOT, "Bot is ready and running!");

                return(Task.CompletedTask);
            };

            string token = "";

            try {
                token = SerializationIO.LoadTextFile(dataPath + "bottoken" + gitHubIgnoreType)[0];
            }catch (Exception e) {
                Logging.Log(Logging.LogType.CRITICAL, "Bottoken not found, please create a file at <botroot>/data/bottoken.botproperty and insert bottoken there. " + e.Message);
            }

            Logging.Log(Logging.LogType.BOT, "Connecting to Discord..");
            await discordClient.LoginAsync(TokenType.Bot, token);

            await discordClient.StartAsync();

            BotConfiguration.PostInit();

            await Utility.AwaitFullBoot();

            try {
                if (args.Length > 0 && args [0] == "true" && onPatchedAnnounceChannel != 0)
                {
                    using (HttpClient client = new HttpClient()) {
                        string changelog = await client.GetStringAsync(AutoPatcher.url + "changelog.txt");

                        string version = await client.GetStringAsync(AutoPatcher.url + "version.txt");

                        string total = $"Succesfully installed new patch, changelog for {version}:\n{changelog}";

                        SocketGuildChannel patchNotesChannel = Utility.GetServer().GetChannel(onPatchedAnnounceChannel);
                        if (patchNotesChannel != null)
                        {
                            messageControl.SendMessage(patchNotesChannel as ISocketMessageChannel, total, true, "```");
                        }
                    }
                }
            } catch (Exception e) {
                Logging.Log(e);
            }

            BakeQuickCommands();

            await Task.Delay(-1);
        }