// Token: 0x0600137D RID: 4989 RVA: 0x00095543 File Offset: 0x00093943 public static Mesh NewBoltMesh(Vector2 vector, float str = 3f) { AdeptusLightningBoltMeshMaker.lightningTop = vector; AdeptusLightningBoltMeshMaker.MakeVerticesBase(); AdeptusLightningBoltMeshMaker.PeturbVerticesRandomly(str); AdeptusLightningBoltMeshMaker.DoubleVertices(); return(AdeptusLightningBoltMeshMaker.MeshFromVerts()); }
// Token: 0x0600137D RID: 4989 RVA: 0x00095543 File Offset: 0x00093943 public static Mesh NewBoltMesh(float xMin = -50f, float xMax = 50f, float z = 200f, float str = 3f) { Rand.PushState(); AdeptusLightningBoltMeshMaker.lightningTop = new Vector2(Rand.Range(xMin, xMax), z); Rand.PopState(); AdeptusLightningBoltMeshMaker.MakeVerticesBase(); AdeptusLightningBoltMeshMaker.PeturbVerticesRandomly(str); AdeptusLightningBoltMeshMaker.DoubleVertices(); return(AdeptusLightningBoltMeshMaker.MeshFromVerts()); }
// Token: 0x0600139E RID: 5022 RVA: 0x00096090 File Offset: 0x00094490 public override void FireEvent() { base.FireEvent(); if (!this.strikeLoc.IsValid) { this.strikeLoc = CellFinderLoose.RandomCellWith((IntVec3 sq) => sq.Standable(this.map) && !this.map.roofGrid.Roofed(sq), this.map, 1000); } this.boltMesh = AdeptusLightningBoltMeshMaker.NewBoltMesh(minX, maxX, Z); if (!this.strikeLoc.Fogged(this.map)) { GenExplosion.DoExplosion(this.strikeLoc, this.map, 2.9f, DamageDefOf.Smoke, null, 0, -1f, null, null, null, null, null, 0f, 1, false, null, 0f, 1, 0f, false); Vector3 loc = this.strikeLoc.ToVector3Shifted(); for (int i = 0; i < 4; i++) { AdeptusMeshBolt bolt = new AdeptusMeshBolt(strikeLoc, loc, MaterialPool.MatFrom(boltstring, ShaderDatabase.Transparent, -1)); bolt.CreateBolt(); FleckMaker.ThrowSmoke(loc, this.map, 1.5f); FleckMaker.ThrowMicroSparks(loc, this.map); FleckMaker.ThrowLightningGlow(loc, this.map, 1.5f); } } SoundInfo info = SoundInfo.InMap(new TargetInfo(this.strikeLoc, this.map, false), MaintenanceType.None); }