private void Awake()
 {
     if (_instance == null)
     {
         _instance = this;
         DontDestroyOnLoad(this);
     }
     else
     {
         Destroy(this);
     }
 }
        private void Awake()
        {
            if (_instance == null)
            {
                _instance = this;
                DontDestroyOnLoad(this);
            }
            else
            {
                Destroy(this);
            }

            if (!_objectLoadersPool.initialized)
            {
                _objectLoadersPool.Initialize(10);
            }
        }