예제 #1
0
        /// <summary>
        /// Loads Settings for use
        /// </summary>
        private void InitSettings(SettingsStructure set)
        {
            if (set.Version < currentAppVersion)
            {
                Debug.WriteLine("Setting Version: " + set.Version);
                //New Version detected.
                ShowChangelog();
            }

            Version        = currentAppVersion;
            Language       = set.Language;
            TosFolder      = set.TosFolder;
            Style          = set.Style;
            DisplayUnknown = set.DisplayUnknown;
            FirstStart     = set.FirstStart;
            IsGrouped      = set.IsGrouped;
            LoadDates      = set.LoadDates;


            Debug.WriteLine("Version: " + Version);
            Debug.WriteLine("Language: " + Language);
            Debug.WriteLine("Folder: " + TosFolder);
            Debug.WriteLine("Style: " + Style);
            Debug.WriteLine("DisplayUnknown: " + DisplayUnknown);
            Debug.WriteLine("FirstStart: " + FirstStart);
            Debug.WriteLine("IsGrouped: " + IsGrouped);
            Debug.WriteLine("LoadDates: " + LoadDates);

            //Also immediately save them so we don't get the changelog twice
            Save();
        }
예제 #2
0
        /// <summary>
        /// Loads JSON Setting file from %programfolder%
        /// </summary>
        public void LoadSettings()
        {
            SettingsStructure _settings = new SettingsStructure
            {
                //defaults
                Version        = currentAppVersion,
                Language       = "en",
                TosFolder      = @"C:\Program Files (x86)\Steam\steamapps\common\TreeOfSavior\",
                Style          = "default",
                DisplayUnknown = false,
                FirstStart     = true,
                IsGrouped      = true,
                LoadDates      = false
            };

            SettingsStructure _jsonSettings = JsonManager.LoadFile <SettingsStructure>("settings.json");

            if (_jsonSettings == null)
            {
                //Any exception we create a new settings file
                if (JsonManager.CreateFile("settings.json", _settings) == false)
                {
                    CauseError("There was an issue creating the settings file.");
                    return;
                }
            }
            else
            {
                _settings = _jsonSettings;
            }


            InitSettings(_settings);
        }
예제 #3
0
        /// <summary>
        /// Saves settings
        /// </summary>
        public void Save()
        {
            SettingsStructure _settings = new SettingsStructure
            {
                Version        = currentAppVersion,
                Language       = Language,
                TosFolder      = TosFolder,
                Style          = Style,
                DisplayUnknown = DisplayUnknown,
                FirstStart     = FirstStart,
                IsGrouped      = IsGrouped,
                LoadDates      = LoadDates
            };

            if (JsonManager.CreateFile("settings.json", _settings) == false)
            {
                CauseError("There was an issue saving settings.");
            }
        }