static void Main(string[] args) { MallardDuck duck = new MallardDuck(); WildTurkey turkey = new WildTurkey(); TurkeyAdapter TurkeyAdapter = new TurkeyAdapter(turkey); Console.WriteLine(); Console.WriteLine("The turkey says...."); turkey.Gobble(); turkey.Fly(); Console.WriteLine(); Console.WriteLine("The duck says...."); TestDuck(duck); Console.WriteLine(); Console.WriteLine("The turkey says...."); TestDuck(TurkeyAdapter); Console.ReadKey(); }
private static void Main() { var duck = new MallardDuck(); var turkey = new WildTurkey(); var turkeyAdapter = new TurkeyAdapter(turkey); Console.WriteLine("The Turkey says..."); turkey.Gobble(); turkey.Fly(); Console.WriteLine("\nThe Duck says..."); TestDuck(duck); Console.WriteLine("\nThe TurkeyAdapter says..."); TestDuck(turkeyAdapter); }
private void Start() { MallarDuck duck = new MallarDuck(); WildTurkey turkey = new WildTurkey(); IDuck turkeyAdapter = new TurkeyAdapter(turkey); turkey.Gobble(); turkey.Fly(); turkeyAdapter.Quack(); turkeyAdapter.Fly(); duck.Quack(); duck.Fly(); }
static void Main() { MallardDuck mallardDuck = new MallardDuck(); WildTurkey wildTurkey = new WildTurkey(); IDuck turkeyAdapter = new TurkeyAdapter(wildTurkey); Console.WriteLine("\nThe Turkey says..."); wildTurkey.Gobble(); wildTurkey.Fly(); Console.WriteLine("\nThe Duck says"); TestDuck(mallardDuck); Console.WriteLine("\nThe TurkeyAdapter says"); TestDuck(turkeyAdapter); }
public static void Adapter() { MallardDuck duck = new MallardDuck(); WildTurkey turkey = new WildTurkey(); Duck turkeyAdapter = new TurkeyAdapter(turkey); Console.WriteLine("The Turkey says"); turkey.Gobble(); turkey.Fly(); Console.WriteLine("The Duck says..."); TestDuck(duck); Console.WriteLine("The Turkey Adapter says..."); TestDuck(turkeyAdapter); }
static void Main() { IDuck duck = new MallardDuck(); duck.Quack(); duck.Fly(); ITurkey turkey = new WildTurkey(); turkey.Gobble(); turkey.Fly(); IDuck adapter = new DuckAdapter(turkey); adapter.Quack(); adapter.Fly(); Console.ReadLine(); }
static void Main(string[] args) { //Se crean objetos Pato y Pavo. MallardDuck duck = new MallardDuck(); WildTurkey turkey = new WildTurkey(); //Se crea un Pavo disfrazado de Pato envolviendolo en un adaptador. IDuck turkeyAdapter = new TurkeyAdapter(turkey); Console.WriteLine("The Turkey says: "); turkey.Gobble(); turkey.Fly(); Console.WriteLine("\nThe Duck says: "); duck.Quack(); duck.Fly(); Console.WriteLine("\nThe Undercover Turkey says: "); testDuck(turkeyAdapter); Console.ReadKey(); }
static void Main(string[] args) { MallardDuck duck = new MallardDuck(); WildTurkey turkey = new WildTurkey(); IDuck turkeyAdapter = new TurkeyAdapter(turkey); Console.WriteLine("The Turkey says:"); turkey.Gobble(); turkey.Fly(); Console.WriteLine("\nThe Duck says:"); duck.Quack(); duck.Fly(); Console.WriteLine("\nThe Turkey Adapter says:"); TestDuck(turkeyAdapter); Console.ReadLine(); }
static void Main(string[] args) { WildDuck wildDuck = new WildDuck(); WildTurkey wildTurkey = new WildTurkey(); IDuck turkeyAdapter = new TurkeyAdapter(wildTurkey); ITurkey duckAdapter = new DuckAdapter(wildDuck); Console.WriteLine("Indyk mówi:"); wildTurkey.Bubble(); wildTurkey.Fly(); Console.WriteLine("Kaczka mówi:"); TestDuck(wildDuck); Console.WriteLine("Adapter indyka mówi"); TestDuck(turkeyAdapter); Console.WriteLine("Adapter kaczki mówi:"); TestTurkey(duckAdapter); Console.ReadKey(); }