예제 #1
0
 public BallInputFactory(IBallInput player, PlayerPositionService positionService, IBallSettings ballSettings)
 {
     _player          = player;
     _positionService = positionService;
     _ballSettings    = ballSettings;
 }
예제 #2
0
 public void Initialize(PlayerPositionService positionService, IEndGameService endGameService)
 {
     _playerPositionService = positionService;
     _endGameService        = endGameService;
 }
예제 #3
0
 public AiInput(BallKind ballKind, PlayerPositionService playerPositionService, IBallSettings ballSettings)
 {
     _ballKind = ballKind;
     _playerPositionService = playerPositionService;
     _ballSettings          = ballSettings;
 }