/* * USES THE FRAMEWORK TO LOOK INTO THE * CUSTOM FOLDER TO GET THE CUSTOM GESTURES */ private void LookForNewGestures() { List<string> gestures = GestureLanguageProcessor.getAllAvailableGestureNames(); foreach (string gesture in gestures) { if (!asg.ActiveSessionManager.CommonGestureManager.ContainsKey(gesture.ToLower())) { Gesture g = new Gesture(); g.Description = CUSTOM_GESTURE; g.DisplayName = gesture; g.Identifier = gesture.ToLower(); asg.ActiveSessionManager.CommonGestureManager.Add(gesture.ToLower(), g); } } }
public void Add(String identifier, Gesture gesture) { GestureDictionary.Add(identifier, gesture); }