public Form1() { InitializeComponent(); InitiativeManager.Start(InitiativeListBox, PlayerTurnLabel); BattleManager.Start(BattleListBox, DamageListBox); GeneratorManager.Start(SurpriseCombatFirstPreference, SurpriseCombatSecondPreference, SurpriseCombatThirdPreference, SurpriseNonCombatFirstPreference, SurpriseNonCombatSecondPreference, SurpriseNonCombatThirdPreference); }
//Clears out the listview. private void InitiativeClear_Click(object sender, EventArgs e) { InitiativeManager.Start(InitiativeListBox, PlayerTurnLabel); undoRedoTracker = InitiativeManager.UpdateUndoBox(InitiativeListBox, undoInitiativeListBox, undoRedoTracker); }