/** * Launch the sockets thread and the processing threads * */ public void StartNetwork() { G2Log.Write("G2Network : Starting network processes ... "); process = ProcessingThread.Instance; cache = GHubCache.Instance; process.Start(); // start a few connections for (int i = 0; i < Settings.PEER_DISPATCH_QUERY; i++) { ConnectToRandomHub(); } }
/** * Launch the sockets thread and the processing threads * */ public void StartNetwork() { G2Log.Write ("G2Network : Starting network processes ... "); process = ProcessingThread.Instance; cache = GHubCache.Instance; process.Start(); // start a few connections for (int i = 0; i < Settings.PEER_DISPATCH_QUERY; i++) { ConnectToRandomHub(); } }