private void numericUpDown_ValueChanged(object sender, EventArgs e) { this.cur = (float)this.numericUpDown.Value; this.trackBar.Value = (int)(this.trackBar.Maximum * (this.cur - this._data.min) / (this._data.max - this._data.min)); ParticleDesign.setDirty(); }
public void setColor(byte R, byte G, byte B) { this.R = R; this.G = G; this.B = B; this.btnShow.BackColor = Color.FromArgb(R, G, B); this.btnColor.Text = "{r=" + R + ",g=" + G + ",b=" + B + "}"; ParticleDesign.setDirty(); }
private void trackBar_Scroll(object sender, EventArgs e) { float percent = (float)this.trackBar.Value / this.trackBar.Maximum; this.numericUpDown.Value = (decimal)(percent * (_data.max - _data.min) + _data.min); if (_data.isInt) { this.numericUpDown.Value = Math.Floor(this.numericUpDown.Value); } this.cur = (float)this.numericUpDown.Value; ParticleDesign.setDirty(); }
public void setA(byte _a) { alpha.Value = _a; ParticleDesign.setDirty(); }
public void setB(byte _b) { b.Value = _b; ParticleDesign.setDirty(); }
public void setG(byte _g) { g.Value = _g; ParticleDesign.setDirty(); }
public void setR(byte _r) { r.Value = _r; ParticleDesign.setDirty(); }
public void setA(byte v) { this.alpha.Value = v; ParticleDesign.setDirty(); }