/// <summary> /// Constructor /// </summary> public ActionBasicApp() { // Instantiate the user interface object. The UI is given the // list of game actions and a reference to the DeviceStates array, // which the chart will use to display user input. UserInterface = new ActionBasicUI(this, ActionNames, DeviceStates); // Make sure the user interface has it's handle created before continuing UserInterface.CreateControl(); UserInterface.Show(); }