public async override void Start(object param = null) { base.Start(); announcedGames = new Dictionary <string, AceGameInfo>(); settings = appl.frontend.GetUserSettings(); appl.AddAppCore(null); try { appl.ConnectToNetwork(kNetConnectionString); await appl.JoinGameNetworkAsync(kNetworkName); logger.Info("Local splash network joined"); AceGameInfo gameInfo = appl.aceGameNet.CreateAceGameInfo( kApianGroupName, SinglePeerGroupManager.kGroupType, 2, // maxPlayers 0, // min validators kValidatorWaitMs ); SplashAppCore = CreateCorePair(gameInfo); appl.AddAppCore(SplashAppCore); SplashAppCore.PlayerJoinedEvt += _OnPlayerJoinedEvt; SplashAppCore.Start(AceCoreModeFactory.kStart); LocalPeerJoinedGameData joinData = await appl.CreateAndJoinGameAsync(gameInfo, SplashAppCore); } catch (Exception ex) { ExitAbruptly($"{ex.Message}"); return; } }
private AceAppCore _SetupCorePair(AceGameInfo gameInfo) { if (gameInfo == null) { ExitAbruptly($"_SetupCorePair(): null gameInfo"); } AceAppCore appCore = CreateCorePair(gameInfo); appl.AddAppCore(appCore); appCore.PlayerJoinedEvt += _OnPlayerJoinedEvt; appCore.Start(AceCoreModeFactory.kStart); return(appCore); }