EaseIn() 공개 정적인 메소드

public static EaseIn ( double duration, System.Action action ) : IFluentAnimate
duration double
action System.Action
리턴 IFluentAnimate
예제 #1
0
        public static IFluentAnimate Linear(double duration, Action action)
        {
            IFluentAnimate animator = new FluentAnimate();

            animator.EaseIn(duration, action);
            return(animator);
        }
예제 #2
0
 public static IFluentAnimate EaseInOut(double duration, Action action)
 {
     IFluentAnimate animator = new FluentAnimate();
     animator.EaseIn(duration, action);
     return animator;
 }