protected void Awake() { logWriter = new ConsoleLogWriter(); if (AutoDiscoverServer) { AutoDiscoverInit(); } else { //Connect(); } networkConnectionAdapter = new NetworkConnectionAdapter(); }
protected void Awake() { logWriter = new ConsoleLogWriter(); if (IsEmulator) { Debug.Log("This is Emulator!!"); ServerAddress = EmulServerAddress; } if (AutoDiscoverServer) { AutoDiscoverInit(); } else { Connect(); } networkConnectionAdapter = new NetworkConnectionAdapter(); }