public static void Main(string[] args) { double[] d1 = { 1, 2, 3 }; double[] d2 = { 1, 2, 3 }; var vector = new Vector(3, d1); var vector2 = new Vector(3, d2); Console.WriteLine(vector.Equals(vector2)); Console.WriteLine(vector.Addition(vector2).ToString()); Console.WriteLine(vector.GetLength()); Console.WriteLine(vector.GetSize()); Console.WriteLine(vector.GetVectorComponent(1)); Console.WriteLine(vector.MultiplyByScalar(10)); Console.WriteLine(vector.Turn()); Console.ReadKey(); }
public static void Main(string[] args) { double[] d1 = {1, 2, 3}; double[] d2 = {1, 2, 3}; var vector = new Vector(3, d1); var vector2 = new Vector(3, d2); Console.WriteLine(vector.Equals(vector2)); Console.WriteLine(vector.Addition(vector2).ToString()); Console.WriteLine(vector.GetLength()); Console.WriteLine(vector.GetSize()); Console.WriteLine(vector.GetVectorComponent(1)); Console.WriteLine(vector.MultiplyByScalar(10)); Console.WriteLine(vector.Turn()); Console.ReadKey(); }