private void CreateEmbedIdentifier() { Void = new VoidSymbol(); Unknown = new UnknownSymbol(); ErrorType = new ErrorTypeSymbol(); ErrorVariant = new ErrorVariantSymbol(); ErrorRoutine = new ErrorRoutineSymbol(); Default = new DefaultSymbol(); Refer = new ModifyTypeSymbol(ModifyType.Refer); Typeof = new ModifyTypeSymbol(ModifyType.Typeof); Nullable = new ModifyTypeSymbol(ModifyType.Nullable); Pointer = new ModifyTypeSymbol(ModifyType.Pointer); EmbedArray = new ModifyTypeSymbol(ModifyType.EmbedArray); Contravariant = new AttributeSymbol(AttributeType.Contravariant); Covariant = new AttributeSymbol(AttributeType.Covariant); ConstructorConstraint = new AttributeSymbol(AttributeType.ConstructorConstraint); ValueConstraint = new AttributeSymbol(AttributeType.ValueConstraint); ReferenceConstraint = new AttributeSymbol(AttributeType.ReferenceConstraint); Variadic = new AttributeSymbol(AttributeType.Variadic, "variadic"); Optional = new AttributeSymbol(AttributeType.Optional); GlobalScope = new AttributeSymbol(AttributeType.GlobalScope); Abstract = new AttributeSymbol(AttributeType.Abstract); Virtual = new AttributeSymbol(AttributeType.Virtual); Final = new AttributeSymbol(AttributeType.Final, "final"); Static = new AttributeSymbol(AttributeType.Static, "static"); Public = new AttributeSymbol(AttributeType.Public, "public"); Internal = new AttributeSymbol(AttributeType.Internal, "internal"); Protected = new AttributeSymbol(AttributeType.Protected, "protected"); Private = new AttributeSymbol(AttributeType.Private, "private"); EmbedList.AppendChild(Void); EmbedList.AppendChild(Unknown); EmbedList.AppendChild(ErrorType); EmbedList.AppendChild(ErrorVariant); EmbedList.AppendChild(ErrorRoutine); EmbedList.AppendChild(Default); EmbedList.AppendChild(Refer); EmbedList.AppendChild(Typeof); EmbedList.AppendChild(Nullable); EmbedList.AppendChild(Pointer); EmbedList.AppendChild(EmbedArray); EmbedList.AppendChild(Variadic); EmbedList.AppendChild(Optional); EmbedList.AppendChild(GlobalScope); EmbedList.AppendChild(Virtual); EmbedList.AppendChild(Final); EmbedList.AppendChild(Static); EmbedList.AppendChild(Public); EmbedList.AppendChild(Internal); EmbedList.AppendChild(Protected); EmbedList.AppendChild(Private); EmbedList.AppendChild(new BooleanSymbol(false)); EmbedList.AppendChild(new BooleanSymbol(true)); }
private void InitInitializers() { var i = new List<RoutineSymbol>(); var def = new DefaultSymbol(RoutineSymbol.ConstructorIdentifier, this); Block.Append(def); i.Add(def); Initializers = i; }
private void InitInitializers() { var i = new List<RoutineSymbol>(); var newFlag = false; foreach (var e in Block) { var r = e as RoutineSymbol; if (r == null) { continue; } if (r.IsConstructor) { i.Add(r); newFlag = true; } } if (!newFlag) { var def = new DefaultSymbol(RoutineSymbol.ConstructorIdentifier, this); Block.Append(def); i.Add(def); } Initializers = i; }