예제 #1
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        // THIS IS UGLY - NOT FIGURED OUT HOW TO DO IT BETTER YET, AND IT WORKS FOR TESTING
        public                 AvatarRenderPart[] GetRenderParts()
        {
            var renderPartData = new AvatarRenderPart[RenderPartCount];
            var size           = Marshal.SizeOf(typeof(IntPtr));
            var startPtr       = renderParts.ToInt64();

            for (int i = 0; i < RenderPartCount; i++)
            {
                var ptr = (IntPtr)Marshal.PtrToStructure(new IntPtr(startPtr + (i * size)), typeof(IntPtr));
                renderPartData[i] = new AvatarRenderPart(ptr);
            }
            return(renderPartData);
        }
예제 #2
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 public abstract AvatarTransform AvatarSkinnedMeshRenderPBS_GetTransform(AvatarRenderPart avatarRenderPart);
예제 #3
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 public abstract AvatarRenderPart_ProjectorRender AvatarRenderPart_GetProjectorRender(AvatarRenderPart avatarRenderPart);
예제 #4
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 public abstract AvatarRenderPart_SkinnedMeshRenderPBS AvatarRenderPart_GetSkinnedMeshRenderPBS(AvatarRenderPart avatarRenderPart);
예제 #5
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 public abstract AvatarRenderPartType AvatarRenderPart_GetType(AvatarRenderPart avatarRenderPart);
예제 #6
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 public override AvatarRenderPartType AvatarRenderPart_GetType(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarRenderPart_GetType(avatarRenderPart.nativePointer));
 }
예제 #7
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 public abstract AvatarTransform AvatarSkinnedMeshRenderPBS_GetJointTransform(AvatarRenderPart avatarRenderPart, UInt32 jointIndex);
예제 #8
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 public abstract AvatarMaterialState AvatarSkinnedMeshRender_GetMaterialState(AvatarRenderPart avatarRenderPart);
예제 #9
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 public override bool AvatarSkinnedMeshRender_MaterialStateChanged(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRender_MaterialStateChanged(avatarRenderPart.nativePointer));
 }
예제 #10
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 public override AvatarMaterialState AvatarSkinnedMeshRender_GetMaterialState(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRender_GetMaterialState(avatarRenderPart.nativePointer));
 }
예제 #11
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 public override UInt32 AvatarSkinnedMeshRenderPBS_GetVisibilityMask(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRender_GetVisibilityMask(avatarRenderPart.nativePointer));
 }
예제 #12
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 public override AvatarTransform AvatarSkinnedMeshRenderPBS_GetTransform(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRenderPBS_GetTransform(avatarRenderPart.nativePointer));
 }
예제 #13
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 public override AvatarRenderPart_ProjectorRender AvatarRenderPart_GetProjectorRender(AvatarRenderPart avatarRenderPart)
 {
     return((AvatarRenderPart_ProjectorRender)Marshal.PtrToStructure(
                SafeNativeMethods.ovrAvatarRenderPart_GetProjectorRender(avatarRenderPart.nativePointer),
                typeof(AvatarRenderPart_ProjectorRender)));
 }
예제 #14
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 public override AvatarRenderPart_SkinnedMeshRenderPBS AvatarRenderPart_GetSkinnedMeshRenderPBS(AvatarRenderPart avatarRenderPart)
 {
     return((AvatarRenderPart_SkinnedMeshRenderPBS)Marshal.PtrToStructure(
                SafeNativeMethods.ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(avatarRenderPart.nativePointer),
                typeof(AvatarRenderPart_SkinnedMeshRenderPBS)));
 }
예제 #15
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 public abstract UInt32 AvatarSkinnedMeshRenderPBS_GetVisibilityMask(AvatarRenderPart avatarRenderPart);
예제 #16
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 public abstract bool AvatarSkinnedMeshRender_MaterialStateChanged(AvatarRenderPart avatarRenderPart);
예제 #17
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 public override UInt64 AvatarSkinnedMeshRenderPBS_GetDirtyJoints(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRenderPBS_GetDirtyJoints(avatarRenderPart.nativePointer));
 }
예제 #18
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 public abstract UInt64 AvatarSkinnedMeshRenderPBS_GetDirtyJoints(AvatarRenderPart avatarRenderPart);
예제 #19
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 public override AvatarTransform AvatarSkinnedMeshRenderPBS_GetJointTransform(AvatarRenderPart avatarRenderPart, UInt32 jointIndex)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRenderPBS_GetJointTransform(avatarRenderPart.nativePointer, jointIndex));
 }
예제 #20
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 public abstract UInt64 AvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(AvatarRenderPart avatarRenderPart);
예제 #21
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 public override UInt64 AvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(AvatarRenderPart avatarRenderPart)
 {
     return(SafeNativeMethods.ovrAvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(avatarRenderPart.nativePointer));
 }