// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); window.BackgroundColor = UIColor.Yellow; viewController = new PlayerViewController(); viewController.View.Frame = window.Bounds; window.AddSubview(viewController.View); window.MakeKeyAndVisible(); return(true); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow (UIScreen.MainScreen.Bounds); window.BackgroundColor = UIColor.Yellow; viewController = new PlayerViewController (); viewController.View.Frame = window.Bounds; window.AddSubview (viewController.View); window.MakeKeyAndVisible (); return true; }