public void UnLoadXMLNode() { autoSpellCasting = null; resolutionSizeX = null; resolutionSizeY = null; serverIPAddress = null; loginedUserName = null; mouseLockInWindow = null; muteAudio = null; mainAudioValue = null; currentBGMValue = null; currentSkillAudioValue = null; currentSystemAudioValue = null; currentSpeechAudioValue = null; showBloodInfo = null; showPlayerBlood = null; showRoleName = null; showKinName = null; showClanName = null; }
private void InitSetting() { //bool Type autoSpellCasting = new AutoSpellCasting(); mouseLockInWindow = new MouseLockInWindow(); muteAudio = new MuteAudio(); showBloodInfo = new ShowBloodInfo(); showPlayerBlood = new ShowPlayerBlood(); showRoleName = new ShowRoleName(); showKinName = new ShowKinName(); showClanName = new ShowClanName(); //int Type resolutionSizeX = new ResolutionSizeX(); resolutionSizeY = new ResolutionSizeY(); mainAudioValue = new MainAudioValue(); currentBGMValue = new CurrentBGMValue(); currentSkillAudioValue = new CurrentSkillAudioValue(); currentSystemAudioValue = new CurrentSystemAudioValue(); currentSpeechAudioValue = new CurrentSpeechAudioValue(); //string Type serverIPAddress = new ServerIPAddress(); loginedUserName = new LoginedUserName(); enableMultiThread = new EnableMultiThread(); }