public List <EmotionDataModel> getDataFromDatabaseDistanceBased() { EmotionDataModel obj; List <EmotionDataModel> emotionList = new List <EmotionDataModel>(); emotiondbEntities1 db = new emotiondbEntities1(); List <Emotion_training_distances_wrinkle_free> distances = db.Emotion_training_distances_wrinkle_free.ToList(); foreach (Emotion_training_distances_wrinkle_free model in distances) { obj = new EmotionDataModel(); obj.LEB1_CPLE1 = model.LEB1_CPLE1; obj.LEB2_CPLE2 = model.LEB2_CPLE2; obj.REB1_CPRE1 = model.REB1_CPRE1; obj.REB2_CPRE2 = model.REB2_CPRE2; obj.OPEN_LE1 = model.OPEN_LE1; obj.OPEN_LE2 = model.OPEN_LE2; obj.OPEN_RE1 = model.OPEN_RE1; obj.OPEN_RE2 = model.OPEN_RE2; obj.OPEN_MO1 = model.OPEN_MO1; obj.OPEN_MO2 = model.OPEN_MO2; obj.OPEN_MO3 = model.OPEN_MO3; obj.EXP_MO = model.EXP_MO; obj.Label = model.Label; emotionList.Add(obj); } return(emotionList); }
/// <summary> /// Get data from table wrinkle and distances /// </summary> /// <returns>Return features saved in database</returns> public List <EmotionDataModel> getDataFromDatabaseDistanceAndWrinkleBased() { EmotionDataModel obj; List <EmotionDataModel> emotionList = new List <EmotionDataModel>(); emotiondbEntities1 db = new emotiondbEntities1(); List <Emotion_Training_distances> distances = db.Emotion_Training_distances.ToList(); foreach (Emotion_Training_distances model in distances) { obj = new EmotionDataModel(); obj.LEB1_CPLE1 = model.LEB1_CPLE1; obj.LEB2_CPLE2 = model.LEB2_CPLE2; obj.REB1_CPRE1 = model.REB1_CPRE1; obj.REB2_CPRE2 = model.REB2_CPRE2; obj.OPEN_LE1 = model.OPEN_LE1; obj.OPEN_LE2 = model.OPEN_LE2; obj.OPEN_RE1 = model.OPEN_RE1; obj.OPEN_RE2 = model.OPEN_RE2; obj.OPEN_MO1 = model.OPEN_MO1; obj.OPEN_MO2 = model.OPEN_MO2; obj.OPEN_MO3 = model.OPEN_MO3; obj.EXP_MO = model.EXP_MO; obj.NS_LPLIP = model.NS_LPLIP; obj.NS_RPLIP = model.NS_RPLIP; obj.betweenEyesWrinkles = model.betweenEyesWrinkles; obj.noseWrinkles = model.noseWrinkles; obj.Label = model.Label; emotionList.Add(obj); } return(emotionList); }
public List <EmotionDataModel> getDataFromDatabaseDistanceAndWrinkleBased() { EmotionDataModel obj; List <EmotionDataModel> emotionList = new List <EmotionDataModel>(); emotiondbEntities1 db = new emotiondbEntities1(); List <Emotion_Training_distances> distances = db.Emotion_Training_distances.ToList(); foreach (Emotion_Training_distances model in distances) { obj = new EmotionDataModel(); obj.LEB1_CPLE1 = model.LEB1_CPLE1; obj.LEB2_CPLE2 = model.LEB2_CPLE2; obj.REB1_CPRE1 = model.REB1_CPRE1; obj.REB2_CPRE2 = model.REB2_CPRE2; obj.OPEN_LE1 = model.OPEN_LE1; obj.OPEN_LE2 = model.OPEN_LE2; obj.OPEN_RE1 = model.OPEN_RE1; obj.OPEN_RE2 = model.OPEN_RE2; obj.OPEN_MO1 = model.OPEN_MO1; obj.OPEN_MO2 = model.OPEN_MO2; obj.OPEN_MO3 = model.OPEN_MO3; obj.EXP_MO = model.EXP_MO; obj.NS_LPLIP = model.NS_LPLIP; obj.NS_RPLIP = model.NS_RPLIP; obj.betweenEyesWrinkles = model.betweenEyesWrinkles; obj.noseWrinkles = model.noseWrinkles; obj.Label = model.Label; emotionList.Add(obj); } //System.Data.SqlClient.SqlConnection sqlConnection1 = //new System.Data.SqlClient.SqlConnection(Constant.emotionDataConnectionString); //System.Data.SqlClient.SqlCommand cmd = new System.Data.SqlClient.SqlCommand(); //cmd.CommandType = System.Data.CommandType.Text; //cmd.CommandText = "SELECT * FROM [Emotion_Training_distances]"; //cmd.Connection = sqlConnection1; //sqlConnection1.Open(); //using (SqlDataReader reader = cmd.ExecuteReader()) //{ // while (reader.Read()) // { // EmotionDataModel dataModel = new EmotionDataModel(); // for (int i = 0; i < listOfDistances.Count(); i++) // { // var value = reader[listOfDistances[i]]; // PropertyInfo propertyInfo = dataModel.GetType().GetProperty(listOfDistances[i]); // propertyInfo.SetValue(dataModel, value, null); // } // emotionList.Add(dataModel); // } //} //sqlConnection1.Close(); return(emotionList); }