public void Start() { anim = GetComponentInChildren <Animator>(); chSystem = GetComponent <CharacterSkillSystem>(); }
void Start() { motor = GetComponent <CharacterMotor>(); chSystem = GetComponent <CharacterSkillSystem>(); chAnimation = GetComponent <CharacterAnimation>(); }
public void Start() { anim = GetComponent <Animator>(); chAnim = transform.parent.GetComponent <CharacterAnimation>(); chSkillSys = transform.parent.GetComponent <CharacterSkillSystem>(); }