private void OnEndRequest(object sender, FinderEvent e) { EventHandler<FinderEvent> temp = Interlocked.CompareExchange(ref EndRequest, null, null); if (temp != null) temp(sender, e); }
private void OnEndFindCoverRequest(object s, FinderEvent e) { // if player is not playing, no need to apply search results. if (Player.State == AimpPlayerState.Playing) { UpdateImage(e.CoverBitmap); } }