public static State <Wife> Instance() { if (instance == null) { instance = new DoHousework(); } return(instance); }
public override void Execute(Wife pWife) { Console.WriteLine(String.Format("\n{0}: zzzz...", EntityManager.Instance().GetNameOfEntity(pWife.ID))); if (pWife.HusbandIsNotSleeping()) { pWife.ChangeState(DoHousework.Instance()); } }
public override void Execute(Wife pWife) { int maxSpend = pWife.GoldInBank; if (maxSpend > 10) { maxSpend = 10; } int iGoldSpent = 1 + pWife.rand.Next(maxSpend); Console.WriteLine(String.Format("\n{0}: Какое миленькое платьице! И всего за {1} золота! Я беру его", EntityManager.Instance().GetNameOfEntity(pWife.ID), iGoldSpent)); pWife.SpendGold(iGoldSpent); pWife.ChangeState(DoHousework.Instance()); }
public override void Execute(Wife pWife) { int maxSpend = pWife.GoldInBank; if (maxSpend > 5) { maxSpend = 5; } int iGoldSpent = 1 + pWife.rand.Next(maxSpend); Console.WriteLine(String.Format("\n{0}: Накупила кучу всяких вкусностей на {1} золота", EntityManager.Instance().GetNameOfEntity(pWife.ID), iGoldSpent)); pWife.SpendGold(iGoldSpent); pWife.ChangeState(DoHousework.Instance()); }
public override bool OnMessage(Wife pWife, Telegram msg) { switch (msg.Msg) { case (int)message_type.Msg_StewReady: { Debugger.Instance().WriteLine(String.Format("\nMessage received by {0} at time: {1}", EntityManager.Instance().GetNameOfEntity(pWife.ID), Clock.Instance().GetCurrentTime())); Console.WriteLine("\n{0}: Стейк готов! Пойдем кушать!", EntityManager.Instance().GetNameOfEntity(pWife.ID)); //let hubby know the stew is ready MessageDispatcher.Instance().DispatchMessage(SEND_MSG_IMMEDIATELY, pWife.ID, pWife.HusbandsId, (int)message_type.Msg_StewReady, null); pWife.ChangeState(DoHousework.Instance()); pWife.SetCooking(false); return(true); } } return(false); }
public override void Execute(Wife pWife) { Console.WriteLine(String.Format("\n{0}: Ахххх! Какая красота!", EntityManager.Instance().GetNameOfEntity(pWife.ID))); pWife.ChangeState(DoHousework.Instance()); }