private void HandleModeConstraintGUI() { if (ConstraintCreateTool == null) { ChangeMode(Mode.None); return; } ConstraintCreateTool.OnInspectorGUI(); }
private void HandleModeConstraintGUI(GUISkin skin) { if (ConstraintCreateTool == null) { ChangeMode(Mode.None); return; } GUI.Separator3D(); ConstraintCreateTool.OnInspectorGUI(skin); }